Ralphfromdk said:
northeast rower said:
Okay, so no one likes piracy. We get it. However, that doesn't mean that supremely dicking the audience you're aiming at is the best idea.
This mini-rant comes with the announcement that "Rage" (which I was hoping to buy until I saw the 22 gig save space) will lock the single-player if it is bought used.
*some sniping*
EDIT: Just now I noticed that quote at the bottom of the Rage article stating that the sewer levels were not mandatory. I thought they were. My point still stands.
I am so f'ing tired from little whiners like you OP, who think that the game developers owe them something, even though you buy the games used.
You're not giving them ANYTHING AT ALL,I repeat, ANYTHING AT ALL, so why should they give you something? They are in their full right to sell a game that only works 100% if you actually give them some of the money for it. After the first sale of the game, they don't owe any one else anything in the future of that game / disc.
The ones that they have to care about, are the people who actually give them money, and not those that don't want to pay them for their work.
They aren't responsible for the game missing bits after some one else sells it to you used.
If some one sold you their used car, would you complain to the manufacture if there were parts missing? No, you would go and complain to the guy who sold it to you.
If you should have an issue with any one, it should be GameStop or who ever you buy used from, for not selling you a full game.
Jesus, call the WAAAAmbulance.
Try playing Duke Nukem Forever. Then you'll see why I want the devs/pubs to put some effort into loving their audience. Yeah, they're in the right, but it's a bad business practice that will lose them money and interest in future games in the series/ by the dev.
As for that used car analogy: I'm making the point that this is similar to having to pay an extra $100 for the keys to start the car after you purchase it.
As for having an issue with Gamestop: I will most certainly not have an issue with the retailer. It's my choice to by a used game because it saves me money. Last month I got Oblivion, COD4, and Red Faction: Guerrilla for $20 by buying them used. Did the devs get anything? No, but it piqued my interest in future titles by them.
If you're rich or irresponsible enough to pay the full price for every game that comes out, that's your choice. I like to conserve.
The kind of dev/pub you just described is one interested only in making money, like Treyarch/Activision. They don't care about the fanbase. The opposite would be Bungie/Rockstar/Bioware, who put effort into their audience. There's a reason for that difference between the two sides in terms of customer support: one side doesn't care, the other side does.