I have heard about this game from many friends of mine. They keep telling me to play it, however I don't want to be sucked into another crack addicting video game like World of Warcraft. What do you guys think?
The ONLY benefit to being fully light/dark is access to the light/dark endgame gear. Otherwise, it's just to keep track of your character. Personally, I've been picking the option that suits me best and I'm still easily achieving light side points.ReinWeisserRitter said:It's held back by its trying too hard to emulate World of Warcraft, as well as by its stock Bioware influence. The "morality" system still boils down "be a blind paragon of justice, or a total asshole, or get penalized", for example; as usual from them, it's not about "What would I/this character do in this situation?", it's "Which decision gives me alignment points in whichever direction I'm going?". As such, even the few times light choices can be seen as the moral low ground, and the dark choices a necessary evil, you don't want to go against your alignment because it just slows the benefits being fully one or the other gives. It's been outdated since Knights of the Old Republic. The difficulty is also ridiculously inconsistent; one moment you're doing content that requires four people and slaughtering all in your path, and another you're getting absolutely destroyed by guys five levels lower than you.
It sounds like nitpicking, but all of the effort that's been made to make the game immersive just exaggerates what takes you out of it. For me it just became a pile of easily avoided annoyances that took me out of the experience. It has potential to be refined, and in its favor, it has just launched, but I've never been a Bioware fan, and all of the things I don't like about them pester me as much as ever here; I feel like they don't try as hard as they could because people will worship it anyway, and just rest on their laurels. It shows; this game could easily be mistaken for previous ones from them (the dialogue trees are lifted right from Mass Effect, for crying out loud), but now with length padding.
As long as there's any benefit that isn't present in any other option, it's a flaw and a limitation, in my opinion.IzisviAziria said:The ONLY benefit to being fully light/dark is access to the light/dark endgame gear.
A good game is good no matter who made it, and I give every game an opportunity to impress me. If the developer becomes a liability, we have a problem.IzisviAziria said:TO get right down to it, if you don't like BioWare, I wouldn't have expected you to like this anyway.
BioWare is continuing to make the products that got them to where they are. They got popular doing exactly what they did with this and it would be bad business to throw away something that has earned you a favorable reputation in the games industry.ReinWeisserRitter said:le snip