My God. There is too much playing the game in this game! How could anyone be so blind? And having other people play it with you? Insanity! Who would want to play a game when they play a game? That is just stupid.VladG said:Anti Nudist Cupcake said:VladG said:Yeah, how about you play the game and get back to me.Anti Nudist Cupcake said:Bullshit.VladG said:It's as grind-tastic as you could expect, boring, and frankly when compared to WoW... lacking polish. And unless you like that sort of thing, I can't recommend it
This is what grinding is: "Grinding is a term used in video gaming to describe the process of engaging in repetitive and/or boring tasks not pertaining to the story line of the game"
Swtor has a fully voiced and thought-out story line to play through with plot twists and character development. If you grinded AT ALL then you played it wrong.
And how can you even compare this game to wow? Let alone in terms of POLISH? Wow is EXTREMELY out of date. Wow doesn't have animations or graphics or story-telling that even comes CLOSE to swtor.
Are you sure you weren't playing star wars galaxies?
What exactly do you think you do after you engage in FULLY VOICED NARATION dialogues with npcs? Do you actually think quests are anything else than "go kill x number of y to collect z"? that's right, you go off grinding for the next hour or two. and it's a hell of a lot worse than WoW. So far I've played quite a few MMORPGs and the Coruscant section of TOR was by far the worst experience I've had in an MMO.
As for the actual story, I stopped giving a shit after the first 10 quests, it's just fucking boring and uninteresting.
Oh, you want to talk polish and outdated mechanics, ok, let's do that. Play a Jedi Knight. Then go play a Warrior in WoW and try to tell me there are differences with a straight face. Same fucking mechanics, even most of the abilities are nearly identical. Every secondary mechanic like the interface, keybindings, travel system is basically copy-pasted from WoW.
Graphics? you are really bringing graphics into it? well, tech-wise it's newer, yes. The actual visual design? It's crap. Dull, uninteresting, there is nothing that strike you as "Star Wars". WoW at least has a distinctive visual style that, despite it's extreme age still looks decent.
Play the game, then try to bring some arguments, don't just spit out hype at me.
Oh thanks, I HAVE played the game. As a jedi guardian.
So you say SWTOR has more grind than wow do you? Alright, let met just name a few quests I remember from swtor from level 1-14ish.
[minor spoiler alert]
I've had to decide whether I should blow up a force of fleshraiders' weapons or hand them to the villagers.
I've had to do go after a sith apprentice to save a jedi master.
Iv'e had to save captive jedi padawans from captivity in fleshraider jail cells by freeing them.
Iv'e had to choose between reporting the romance between two jedi knights to the masters or to keep it a secret for a reward.
Iv'e had to use scanners to scan vents to determine if the core of coruscant was going unstable and then decide whether I should lie about the information or not.
Iv'e had to rescue a little girl's brother from captivity in a merc base.
Iv'e had to investigate the imprisonment of a boy for a journalist to prove the people were unjust in killing him, only to find that he WAS a traitor whereupon I had to decide if I was going to tell the truth or lie to the journalist.
Iv'e had to show a jedi padawan in training how to use the force to lift objects, only for his master to catch him cheating and expelling him from the order and commending me for my abilities.
I've had to introduce a fleshraider to the jedi council for training in order to save a hostage.
I've had to search for the carcass of a man's father for a ring and decide whether he should be avenged or if I shouldn't help someone else with their revenge.
Iv'e had to remove bombs from shipping containers to stop them from blowing up in people's faces.
And I had to fight through some guards after I was betrayed by a twi'lek in order to get to a jedi master who as I said I had to save from his evil apprentice.
All this is just SOME of the stuff from from level 1 to 14. Now compare wow's human warrior quests to that (closest wow has to a human jedi knight) and you'll see which game is the REAL grind.
Kill those wolves for their fur and bring it back, kill those murlocs and bring their fins, kill those guys there and bring their ribbons, kill those spiders and bring their venom BUT AS AN ADDED BONUS TO MAKE THE QUEST INTERESTING please bring their fangs as well.
And this goes on FOREVER in the game all the way to level 49 where I stopped playing.
....but for some reason you argue swtor has worse grind. I don't see it buddy.
And are you REALLY bringing aesthetics into this? That depends entirely on personal taste which makes your argument useless. Wow to me was extremely dull and boring, I find swtor way more interesting and the use of colors is much better but WHY ARE WE ARGUING THIS WHEN IT DEPENDS ON PERSONAL TASTE? Also, both wow and Swtor look cartoonish so neither look any more "decent" than the other because they're both the same. As for you getting bored with the story, AT LEAST THE GAME HAS A STORY IN THE FIRST PLACE.
And you say tor lacks polish, I bring up that it does not. Your counter argument? "it's just like wow".
... So how's it worse? And you say everything about the game is copy pasted from wow, wow has copy pasted the very same things you mention from older less-successful mmos too you know. Why? BECUASE IT'S AN MMO AND THAT'S HOW THEY LOOK AND WORK.
Swtor is much better designed, but if you didn't like it then you didn't like it, but making shit up like saying it is completely full of grind (there is only a little bit of grind in every 1 out of 4 quests, if you consider regular combat and looting to even be grinding at all as this game has no more grind than kotor) is just nonsense.
"I've had to decide whether I should blow up a force of fleshraiders' weapons or hand them to the villagers." - Isn't that the one where you ... and I might be remembering this wrong, go around through an enemy infested area in circles waiting for x number of usable items, in this case "weapon caches" to spawn so you can right click them? Why yes, yes it is
"Iv'e had to save captive jedi padawans from captivity in fleshraider jail cells by freeing them. " Isn't that the one where you ... and I might be remembering this wrong, go around through an enemy infested area in circles waiting for x number of usable items, in this case "captive padawan" to spawn so you can right click them? Why yes, yes it is
"Iv'e had to use scanners to scan vents to determine if the core of coruscant was going unstable and then decide whether I should lie about the information or not." Isn't that the one where you ... and I might be remembering this wrong, go around through an enemy infested area in circles waiting for x number of usable items, in this case "vents" to spawn so you can right click them? Why yes, yes it is
"Iv'e had to remove bombs from shipping containers to stop them from blowing up in people's faces." Isn't that the one where you ... and I might be remembering this wrong, go around through an enemy infested area in circles waiting for x number of usable items, in this case "hidden bombs" to spawn so you can right click them? Why yes, yes it is
"I've had to do go after a sith apprentice to save a jedi master." Isn't that the one where you run through an enemy infested zone to right click on an npc at the end? Why yes, yes it is
"Iv'e had to rescue a little girl's brother from captivity in a merc base." Isn't that the one where you run through an enemy infested zone to right click on an npc at the end? Why yes, yes it is
MY GOD, you're right! There no grind at all!
Go back and play WoW and stop trolling people who actually enjoy an interesting new twist on the MMO. I won't bother to reply to you if you reply to me. There's no point.
You skipped the cut-scenes? You're doing it wrong.Yosharian said:Gameplay is boring, very similar to WoW but I found, compared to playing a warlock in WoW, not even as good. 'Role-playing' amounts to boring light- or dark-side choices in conversations that have zero impact on either a) your character (beyond some stupid morality bar) or b) the world around you. The game world is instantly drab and dreary whether you're playing light side or dark - again not even as good as WoW.Jarrod Broadus said:I have heard about this game from many friends of mine. They keep telling me to play it, however I don't want to be sucked into another crack addicting video game like World of Warcraft. What do you guys think?
I would find absolutely no reason to play this at all unless you love MMOs. Considering this game was going to be the one that revolutionised MMOs, it's a complete failure.
Experience: many hours of low-level play in the beta.
Oh and the game ran like shit, but then it WAS a beta so perhaps it's fair to disregard that.
Verdict: avoid like the plague. Guild Wars 2 is going to shit all over this from a great height.
Yes, exactly. These so-called morality choices amount to a short bit of VO you end up skipping and then clicking a button for light or dark. The quests themselves are absolutely dire.VladG said:"I've had to decide whether I should blow up a force of fleshraiders' weapons or hand them to the villagers." - Isn't that the one where you ... and I might be remembering this wrong, go around through an enemy infested area in circles waiting for x number of usable items, in this case "weapon caches" to spawn so you can right click them? Why yes, yes it is
"Iv'e had to save captive jedi padawans from captivity in fleshraider jail cells by freeing them. " Isn't that the one where you ... and I might be remembering this wrong, go around through an enemy infested area in circles waiting for x number of usable items, in this case "captive padawan" to spawn so you can right click them? Why yes, yes it is
"Iv'e had to use scanners to scan vents to determine if the core of coruscant was going unstable and then decide whether I should lie about the information or not." Isn't that the one where you ... and I might be remembering this wrong, go around through an enemy infested area in circles waiting for x number of usable items, in this case "vents" to spawn so you can right click them? Why yes, yes it is
"Iv'e had to remove bombs from shipping containers to stop them from blowing up in people's faces." Isn't that the one where you ... and I might be remembering this wrong, go around through an enemy infested area in circles waiting for x number of usable items, in this case "hidden bombs" to spawn so you can right click them? Why yes, yes it is
"I've had to do go after a sith apprentice to save a jedi master." Isn't that the one where you run through an enemy infested zone to right click on an npc at the end? Why yes, yes it is
"Iv'e had to rescue a little girl's brother from captivity in a merc base." Isn't that the one where you run through an enemy infested zone to right click on an npc at the end? Why yes, yes it is
MY GOD, you're right! There no grind at all!
I'll admit, I am playing one character heavily Light Side and another heavily Dark Side. Then, I'm playing a Bounty Hunter that isn't either, but just a person who always fulfills her contract. Interestingly enough, I find those Voice Overs you skip make those "grind riddled quests" something interesting.
Complaints about gameplay quality? Yeah, you're just lieing. This played as well as any long standing MMO I've played (I've played two: FFXI and WoW) and with some polish and time I'm certain it will only get better. Seriously complaining about a game that was just released having some minor issues is just stupid. Every MMO will have similar issues at release. The sheer number of people makes it impossible to be otherwise. Hell, every single issue I've found in TOR I was still finding in WoW despite it being the perfect "first MMO ever".
Whatever, you're just another troll. Have fun with Guild Wars 2. And then enjoy complaining about how bad it is afterwards.