It was just a thought a had. How come games with interesting stories have crappy game play ( Silent Hill) or a game with good game play (Gears of War 1 & 2) have a crappy story. Why can't developers do a good job in both fields?
Thank you. That is a ver underated game which I thought had a very good story. Same thing with the condemned games. Yeah when you became a Super Saiyan at the end of that game, that was a bit much, but they have alot of opportunity for the next game.WayOutThere said:I voted for your 3rd option. I say we should have story through gameplay (a la FEAR).
Edit: As to why games with great stories have bad gameplay I don't know. It use to be because of technological limitations though that does not apply today.
I that was on me.Phoenix Arrow said:You see, I was all set to say gameplay. But then you pulled out Silent Hill as an example.
Gameplay in Silent Hill isn't THAT bad. It isn't good, but it doesn't put you off the game.
It really does not interfere with the gameplay that much and the story keeps you going waiting to see what's next. Although I must say there are some parts that are extremley difficult (Two Pyramid Heads, Final Boss) that screw up the game's flow.Phoenix Arrow said:You see, I was all set to say gameplay. But then you pulled out Silent Hill as an example.
Gameplay in Silent Hill isn't THAT bad. It isn't good, but it doesn't put you off the game.