I really love TF2. I've only recently started playing, as I've only just got a good enough PC to start playing it (my old laptop was just that old) I can put my hand on my heart and say it's the best multiplayer I've ever come across in a game.
Now I'm not saying it needs a single player story mode, the game works absolutely fine without one. But I would actually enjoy a TF2 narrative. If it was done by the same authors that do the fantastic Meet The Team videos and the comics that go with the updates, I think it could be really enjoyable.
The backstory to TF2 has really expanded over the past few years, with characters like Saxton Hale and Redmond and Blutarch Mann and even Helen the Announcer popping up in the comics. I think it might be really interesting to see a story mode that investigates some of the characters further.
I'm not sure how it work as a game. Perhaps you could have some missions where you are working with a team, other missions where you are working alone. Maybe missions where the scout, for instance, has no weapons and has to escape an enemy base but has no weapons. Or a mission where the Pyro has to identify a spy through erratic behaviour and not just random blasts of flame.
But what do you think?
Now I'm not saying it needs a single player story mode, the game works absolutely fine without one. But I would actually enjoy a TF2 narrative. If it was done by the same authors that do the fantastic Meet The Team videos and the comics that go with the updates, I think it could be really enjoyable.
The backstory to TF2 has really expanded over the past few years, with characters like Saxton Hale and Redmond and Blutarch Mann and even Helen the Announcer popping up in the comics. I think it might be really interesting to see a story mode that investigates some of the characters further.
I'm not sure how it work as a game. Perhaps you could have some missions where you are working with a team, other missions where you are working alone. Maybe missions where the scout, for instance, has no weapons and has to escape an enemy base but has no weapons. Or a mission where the Pyro has to identify a spy through erratic behaviour and not just random blasts of flame.
But what do you think?