Do you really believe the cost will go down? Overtime and with sales yes, but not at the ship date which is what im talking about
I honestly am in love with this comment. Great example is minecraft for that.Chibz said:Games in general are getting worse, but we're not paying enough for the genuine GEMS.
(dunno if you are responding to my post, but whatever)Jay_The_Beast said:Do you really believe the cost will go down? Overtime and with sales yes, but not at the ship date which is what im talking about
Nostalgia filter my ass.AdumbroDeus said:Nostalga filter, it's not that games are getting worse, as you get older you're forgetting about the bad to mediocre ones (even the horrible ones eventually disappear from memory). Also, your taste was worse then.
You want them to focus on graphics rather then story and gameplay? Man, i hope you realize those are different departments and are focused on by different people for each game. One area should not lack, and if it does, it should be graphics rather then the gameplay. It's a game, it's also art, but your playing it, not just watching it.Hyper-space said:(dunno if you are responding to my post, but whatever)Jay_The_Beast said:Do you really believe the cost will go down? Overtime and with sales yes, but not at the ship date which is what im talking about
Yes, once we reach the apex of realistic graphics and computers become more powerful the cost of using these high-end engines goes down as it gets older and becomes easier to use. If you look at many indie games, they have graphics that were considered high-end and costly many years ago but now they can easily make an entire game with said graphics for next to no money/time. This will soon apply to the most realistic graphics-engine there is, meaning that graphics (which took up a huge chunk of the developer's budget and time) will no longer become a concern, smaller budget = lower cost of game.
Due to the aforementioned reasons (and the points from my previous post) i want the industry to try as much as possible to reach a plateau in terms of graphics, as the sooner we get there the sooner we will get more games that focus on things like story and gameplay.
Non Sequitararchont said:Nostalgia filter my ass.AdumbroDeus said:Nostalga filter, it's not that games are getting worse, as you get older you're forgetting about the bad to mediocre ones (even the horrible ones eventually disappear from memory). Also, your taste was worse then.
I'll give you three examples and ask you three questions.
First example being Jagged Alliance 2. You're saying nostalgia is blurring my perception of games. I find that a pretty weak argument, because I played JA2 1.13 last thursday. Maybe I'm just an incompetent fool who can't find the AAA successor to this 1999 classic. After all, it's been over a decade, hardware and software has advanced considerably. I'm sure there's a modern game that has similar gameplay, as much quality and even more depth than this aging JA2. Point it out please.
I don't restrict myself to one particular genre. I remember enjoying a lot of different games. Remember Capitalism 2? I still play it on my EEE, the fool I am I'm unable to find a worthy successor. I also throughly enjoyed the Dungeon Keeper series, but the last game that was more or less similar was Evil Genius. Or Populous-like games, look for Black and White if you can't remember those days. Or the various tycoon titles. Or Battlezone-like titles. If you can, please point me to a title running on modern generation consoles that's somewhat like the mentioned and obviously doesn't lose any of the depth of those games. Or a similar modern mainstream PC title. Because I get the feeling that ever since console gamedev took the lead the number of different genres dropped rapidly.
Now let's talk about game depth as is. Up to, say, 2002 game depth and complexity grew along with computer power. Even though there are a few titles that go against this trend (Dwarf Fortress) I noticed a regression industry-wide. Can you give examples of mainstream games that actually go against the trend? Note that game difficulty, while welcome ('ala Witcher 2 or Demon's Souls, both very good titles) isn't the same as gameplay depth.
tl;dr:
Worse or not, games are getting dumber.
"Good" or "bad" are highly subjective terms and I can't flat out go and prove Jagged Alliance is superior or inferior to any other game. I am pretty sure however that there won't be very many people playing Mass Effect, Dragon Age or Arkham Asylum in 12 years from it's release date.AdumbroDeus said:Non Sequitar
Just because a game that's almost exactly like Jagged Alliance but around that level of quality hasn't come out recently doesn't mean that games are getting dumber. It just means that that particular style of game isn't being being developed by the majority of developers at the time. Considering it's a very specific game style, it's not surprising at all. Jagged Alliance wasn't even amazing, sure it was good, but not amazing. Ditto for the other games you mentioned.
You know what was much better and within the current console generation? European Universalis 3, Call of Duty: Modern Warfare, Grand Theft Auto 4, Dragon Age, Arkham Asylum, Mass Effect, Starcraft 2 and The World Ends with You.
Surpass in what? I'm talking about gameplay depth specifically, because that's what's most important for me in games.AdumbroDeus said:I could go on for a while but I think you get the point, these are all true gems of the gaming world, and some FAR surpass of the Jagged Alliance series. Of course some of them don't have the complexity, that's not the point, which is ok. Different genres can and will have different concentrations, and when an FPS has as much depth as a RTS for example, something is usually wrong.
No, you're wrong. Mostly.AdumbroDeus said:The only thing you can say for certain is games are being made more approachable these days, which is a good thing unless depth is sacrificed for it. This isn't true of the games I mentioned and many more quality games out there.
TL;DR: There are plenty of interesting intelligent games out there, the fact that they're not similar styles to any of the games you mentioned does not give them less depth or intelligence then those games. It just means different genres are being developed.