If either Sony or Microsoft do this then the competing console will support used games and use that as a selling point.
While it's probably a little rarer than in the other mediums, games also have merchandise (action figures, guide books, trading card games, etc) and Movie deals (Hitman, Max Payne, Wing comander, Uwe Boll shit). Not to forget DLC and cash stores and monthly fees in MMOs and some other genres.Sansha said:Games - developer has capital, makes game, sends to stores and online services like Steam.
That's it. End of profit.
They don't get their money anywhere else except in a few rare exceptions. There aren't shows, there's very few merchandising options, and they need that profit to be able to have jobs next month and to create new content.
This is why games are made over and over, like CoD and EA Sports, and why publishers ruin games. They want it guaranteed to sell as much as possible because new copies are all the income they get, while used game sales and piracy hurt their bottom line and thus jack up prices.
I chose the last option, but it should say, "I couldn't care less, I only buy new games."GamerPhate said:snip
Because it's piracy. They've made a copy of the 40 hour experience on the storage medium of their brain, and now they're selling you their other copy.Don Savik said:If a person has a copy of a game they don't want any more, and I want to pay them money for it, why shouldn't I be able to play it?
Fair point, but like I said - rare cases. Strategy guides are definitely there, but they're usually made by third-parties. And while games can indeed make good movie deals, movies can also be adapted to video games.lapan said:While it's probably a little rarer than in the other mediums, games also have merchandise (action figures, guide books, trading card games, etc) and Movie deals (Hitman, Max Payne, Wing comander, Uwe Boll shit). Not to forget DLC and cash stores and monthly fees in MMOs and some other genres.Sansha said:Games - developer has capital, makes game, sends to stores and online services like Steam.
That's it. End of profit.
They don't get their money anywhere else except in a few rare exceptions. There aren't shows, there's very few merchandising options, and they need that profit to be able to have jobs next month and to create new content.
This is why games are made over and over, like CoD and EA Sports, and why publishers ruin games. They want it guaranteed to sell as much as possible because new copies are all the income they get, while used game sales and piracy hurt their bottom line and thus jack up prices.