They did all of that you are just to jaded to realize it and they are still improving upon it.Moromillas said:I donno, story/character dev? lol? Combat mechanics?GrimHeaper said:Well what else would you do?Moromillas said:Because in the overmap, you had to figure out how to get past object X, or how to get to the next dungeon. And in the dungeon, you had to figure out how to get to the boss.
Though I can see this actually happening less in Zelda games.
I mean... really I have no idea any suggestions?
I thought so none at all.
When you have something good going for a game, like the puzzle formula in LoZ, why on earth deviate? Improve upon, IMO.
The basics are important to build off of after all.