There has been something of a debate between two schools of thought when it comes to what is allowed in multiplayer gaming. I thought that I would ask you lot what you thought of it as well.
Now, I think that we can all agree that there are certain items/abilities/tactics that are looked down upon in multiplayer games. "Noob tubing" is an obvious example for FPSes, while other "cheap" or "cheesy" tactics come into play in competitive RPGs and RTS games.
For the sake of simplicity, let's break the schools into two. I'm loosely borrowing the names for the people off of the tropes; they are not meant as the insults that they are, only names.
"Munchkin": This is the player that believes that anything in the game is fair to use, or perhaps is even better than the standard set of tactics because it requires a bit of thinking to come up with the first time you use it. This person believes that a sniper rifle is close-range weapon and spam is your only friend, because these tactics are both effective and present in the game without modding. Yes, it might kill some of the competitive spirit, but hey, you play these games to WIN and anyone that doesn't use the system to its full capacity is an idiot.
"Scrub": These players want to play with limitations instead in order to foster what they consider to be a "fair game". Certain things just aren't competitive, so they would rather have it gone so that everyone can have a fun, fair game instead of falling victim to unavoidable traps. What constitutes a "fair game" can vary from person to person, but there are some points in consensus, and if you don't like how we do it then you're free to leave the server. These players would rather cut back on the abilities that they have at their disposal in order to give their opponents a fighting chance.
Of course, both of these viewpoints have benefits and flaws. The Muchkin might consider the fact that since you can run along the 1mm-width top of a fence and jump into a well-hidden spot (one that clearly isn't meant to be used for anything but decor) then it's a legitimate strategy since it's *in the game*. Scrubs, on the other hand, can have a mountain of complaints about what's fair for you to do, every one of which evaporates when they do the deed themselves. EDIT: These guys are usually calling out for nerfs on the forums.
In my opinion? I'm really undecided on the point. I've leaned towards the Scrub in the past, but perhaps it's time for me to open up to the Munchkin mindset more.
What do you think?
EDIT: You're probably both of these groups in some fashion or another, and the degree that you're one or the other will probably depend on what game type you're playing. That's understandable!
Now, I think that we can all agree that there are certain items/abilities/tactics that are looked down upon in multiplayer games. "Noob tubing" is an obvious example for FPSes, while other "cheap" or "cheesy" tactics come into play in competitive RPGs and RTS games.
For the sake of simplicity, let's break the schools into two. I'm loosely borrowing the names for the people off of the tropes; they are not meant as the insults that they are, only names.
"Munchkin": This is the player that believes that anything in the game is fair to use, or perhaps is even better than the standard set of tactics because it requires a bit of thinking to come up with the first time you use it. This person believes that a sniper rifle is close-range weapon and spam is your only friend, because these tactics are both effective and present in the game without modding. Yes, it might kill some of the competitive spirit, but hey, you play these games to WIN and anyone that doesn't use the system to its full capacity is an idiot.
"Scrub": These players want to play with limitations instead in order to foster what they consider to be a "fair game". Certain things just aren't competitive, so they would rather have it gone so that everyone can have a fun, fair game instead of falling victim to unavoidable traps. What constitutes a "fair game" can vary from person to person, but there are some points in consensus, and if you don't like how we do it then you're free to leave the server. These players would rather cut back on the abilities that they have at their disposal in order to give their opponents a fighting chance.
Of course, both of these viewpoints have benefits and flaws. The Muchkin might consider the fact that since you can run along the 1mm-width top of a fence and jump into a well-hidden spot (one that clearly isn't meant to be used for anything but decor) then it's a legitimate strategy since it's *in the game*. Scrubs, on the other hand, can have a mountain of complaints about what's fair for you to do, every one of which evaporates when they do the deed themselves. EDIT: These guys are usually calling out for nerfs on the forums.
In my opinion? I'm really undecided on the point. I've leaned towards the Scrub in the past, but perhaps it's time for me to open up to the Munchkin mindset more.
What do you think?
EDIT: You're probably both of these groups in some fashion or another, and the degree that you're one or the other will probably depend on what game type you're playing. That's understandable!