Poll: The Ultimate Graphics Whore Test

Recommended Videos

lacktheknack

Je suis joined jewels.
Jan 19, 2009
19,305
0
0
Jazoni89 said:
You do know that Anti-Analising isn't as obvious as it is in motion, so making a screencap of a non Anti-Analising game, and a game with Anti-Analysing, there isn't going to be a huge difference in picture.
Which makes the fact that I saw it anyways a bit sadder.
 

2fish

New member
Sep 10, 2008
1,929
0
0
I guessed right side but I was basing my ieas on the word saving vs the word follow. I have not played that game so I have no idea how they are supposed to look.

Once you said wires I could see it, but I would never look at them in game. Bad guys are not on wires.

But I am running Skyrim on my 5 year old computer I got for school, so we know graphics only count for so much with me.
 

Jazoni89

New member
Dec 24, 2008
3,057
0
0
lacktheknack said:
Jazoni89 said:
You do know that Anti-Analising isn't as obvious as it is in motion, so making a screencap of a non Anti-Analising game, and a game with Anti-Analysing, there isn't going to be a huge difference in picture.
Which makes the fact that I saw it anyways a bit sadder.
Not saying you can't find a difference, it's just very hard to, but i guess that's the point you are trying to get across am I right?

The only way I can tell the difference between the two pictures are the power lines in the distance. The power lines on left picture are a little bit jaggy, but that's all I can see.

Anti Aliasing isn't so obvious if it's just a still picture, if it was gameplay however then most people would see it from a mile off. So yeah, I'm not a graphics whore just because I like to have some smooth edges in my games. That title is reserved for people who like to have Ambient Occlusion, or Ubersampling (like in the Witcher 2) in their games.
 

LetalisK

New member
May 5, 2010
2,769
0
0
I didn't even know there was a difference, so clearly I'm not a graphics whore. :'(
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
19,305
0
0
hazabaza1 said:
I can't even tell what AA does on any game whatsoever.
It attacks jagged edges with a hammer. (ie. It blends the jagged edge so it doesn't look so jagged. Since pixels are squares all oriented the same way, all diagonal lines are jagged by design.)