Nomanslander said:
KarlMonster said:
I missed the part where Yahtzee said iron sights were bad.
Watch ever or any Yahtzee vid where he "reviews" (some people will argue calling them that..lol) an FPS game. =/
With respect sir, I think you may have misinterpreted what Mister Croshaw was saying.
When YC complains about 'dodgy' aiming, its typically a failure of the game engine to target what the player is actually trying to target, or the unbelievably complex combat procedures in other games. While the latter is usually found in all iterations of the game, the former ('dodgy' aiming) may be a consequence of the specific console that the game is being played on. The Wii is definitely a 'usual suspect'.
So any FPS vid? I can only remember about 3 instances where he complains about aiming. Lego Indy (dodgy), Devil May Cry (procedural), and crap, now I can't remember, but it was more recent. He also mentioned that recoil was stinky in MoH Airborne, if you use the Allies default SMG, but that isn't a complaint about iron sights. Also he mentioned that the V.A.T.S. system in FO3 was probably unnecessary, since normal aiming works just fine, though I really like V.A.T.S.
On the other hand, he managed to get through CoD4, S.T.A.L.K.E.R., F.E.A.R. 2, Perseus Mandate, F3AR, Crysis, CoD:MW2, and BF:BC2 without mentioning "sight" issues. Well, he did complain about DUST in BF:BC2, but that was more about visibility. Other games either didn't use iron sights, or I haven't played and can't possibly know whether sights were used.
Oh, wait... was it Wolfenstein? Darn, I still can't remember what the third game was. This is going to bug me until I watch them all over again. Which I was going to do anyway.