They care a lot about their community. I don't where they have failed in that.Cody Bauer said:I love halo, it's just the fact bungie fails.
it's fact
I understand your point of view, but there are some issues with what you're saying. You view the BR as a quasi-power weapon already, but that three-round-burst actually keeps the firing rate lower. If you took those out and allowed the BR to fire three times more damaging shots faster, it would just become even more of a power weapon. Also, with what you said about "improvising" with the one handed weapons, when someone else has a longer ranged weapon, you're fucked. Straight up. Fucked. Even if you can get them close enough to melee it's somewhat up in the air, depending on how good they are.MR T3D said:still, it fires 3 rounds, not allowing me to fire more or less.
I hate the BR because it makes matches much less interesting, IE take out the cool things like "shit, i spawned on the spikers/plasma rifles/SMG's, time to improvise! or, my personal favourite, the dual magnums.
with a BR spawn game, you just don't have a practical incentive to grab anything other than a power weapon.
not a fan of the gun, because I flat out dislike firing 3 rounds when i could just have 1 that does 3x damage, and I hate the frequency of the gametype that spawns you with them.
1v1 fight with spawn guns [BR's vs. normal]
AR+magnum combo:
he got slight jump spraying that AR at distance?
time to fire SELF CONTROLLED BURSTS to drop shields while getting the strafe on, then switch guns for quicker headshot kill
awesome.
same deal with team BR's
well, do the usual strafe, aim for body for 3 bursts, 4th one you aim upper chest, aiming a little higher during the burst to 4-shot.
miss? no biggie, you have a very easy 5th burst kill.
lame, MLG wannabes shit a brick for some reason when you 4-shot
all this said, team SWAT is fun, dualing the pistols as an elite.
hell, 2 kills from a perfection in it the other day.
Facts without facts aren't facts.Cody Bauer said:I love halo, it's just the fact bungie fails.
it's fact
Except for that horribly inefficient midrange.MortisLegio said:Shotty Snipes
Death from any range
No it's not invincible, but when you're always matched up exclusively with lvl 42-50 opponents, them having a BR and you not having one can make things difficult if you're caught in the open while trying to get your hands on one. My buddies and i team up for ranked matchmaking and since we're all above 42, the BR is a must (unless you got a sniper or any other power weapon, that and sticky skills...the latter of which i pride myself in ^_^ )Magic Hobo said:Luckily a lot of people can't use it, and if you know what you're doing, you can still kill them. Don't hate on the BR, it's not as invincible as you think.MR T3D said:everything that doesn't spwan us with BR's is awesome in this game.
because that gun is better than too many other guns, making most of them almost pointless unless your aim with said BR is bad, and the enemy's aswell.
but that's not likely.
minor comments in redMagic Hobo said:I understand your point of view, but there are some issues with what you're saying. You view the BR as a quasi-power weapon already, but that three-round-burst actually keeps the firing rate lower. If you took those out and allowed the BR to fire three times more damaging shots faster, it would just become even more of a power weapon. Also, with what you said about "improvising" with the one handed weapons, when someone else has a longer ranged weapon, you're fucked. Straight up. Fucked. Even if you can get them close enough to melee it's somewhat up in the air, depending on how good they are.MR T3D said:-cut-
I know it'd be unbalanced as hell combining bursts into single shot, i neglected to add that to balance it I'd reduce RoF and damage a little so the time to kill is equal to a 5-shot with the BR, just saying i prefer semi to burst here by a fair bit.
Moving on.
There is absolutely no point to "self controlled bursts" with the AR. It doesn't increase accuracy. It just makes you look like you wish you were playing CoD. And, by the time you've dropped to a range where the AR is actually effective, you're probably getting bullrushed by the other person; and you can turn it around on them in the melee stage if you're fast enough, but if you keep distance and it drops to your secondary, half the time they're going to win anyways because they saw you first or opened fire with the AR first.
try bursting with the AR at a little longer than what you think its range is, it does make a difference, its initial cone is about 1/2 that of full auto last 5 rounds in magazine, so it makes a difference. combined with backpedal strafe, and that guy is reloading while you finish him off. It's an awesome tactic, trust me on this, or try it yourself.
Also, dual wielding pistols is not elite. I'm not sure where you got the notion, but I assure you, it isn't. Pistols are the most underpowered weapons in the game, and even dual wielded are pretty much a last line in most gametypes. I noticed you said you did it in SWAT, which is the only playlist where that would really be reliable. Now, don't get the wrong idea; I'm not saying that if you can't four-shot with a BR then "LOL GTFO MATCHMAKING N00B". No. Use what works. I'm just pointing it out that, from a purely powered standpoint, dual pistols is only elite in the sense that you're making it harder for yourself; which, frankly, isn't elite. Neither are Elites, for that matter. Or most people claiming to be "PRO MLG DOOD".
God I hate those guys who think four-shotting is the end all be all of Halo. Glad to see we can agree on something, eh?
hell yeah!
And that's why no-scoping is a must have skill to stay competitive in that game type. I'll admit though, it takes a lot of time and practice to get that one down, its much harder than some think it is. What i mean by that is, hitting someone while not scoped is not all that hard, but getting the head-shot while not scoped and under pressure is much, much harder to learn to do.Magic Hobo said:Except for that horribly inefficient midrange.MortisLegio said:Shotty Snipes
Death from any range
That is certainly fun about swords, what's not fun is when you kill someone and then not even a second later your teammate who was also attacking the same guy you were ends up killing you because his target is no longer alivetellmeimaninja said:Swords. I love getting up close and personal, or stabbing people in the back while my allies are distracting them. I'm a nice guy.
Yeah, trying to get your hands on the most precious BR when you don't spawn with one can be a *****...and unfortunately sticky kills end up with you as a martyr half the time.FBPH said:-snip-
I wasn't aware that the cone of fire for the AR changed, I will have to try that, always looking for new strategies. I'm curious why you'd want to make the one-shot BR (or DMR, derp) a five-shotter instead of four as usual, though, as long as it kept a lower rate of fire.MR T3D said:-more snip-
Yeah, but even with no-scoping, you really don't have an efficient option is what I mean. Sometimes the power weapon isn't always the best weapon, demonstrated by how easy it can be to kill someone with even a rocket launcher in some circumstances.FBPH said:-one more-
The magnum is not as weak as you make it out to be. It can still take a man down from almost the same range the BR can and it is practically as powerful as the one from Halo 1, 4 shot head-shot as well. Its just that since they've removed the scope, less people use and are less effective with it (also who the hell duals magnums? one is good enough and more accurate). Also the BR is not such an easy weapon to use effectively. Not everyone can perfect 4 shot, your average player takes up most of the clip on one guy. And as for the carbine, because it is semi-auto, it can actually take a guy down faster than the BR. Unlike the BR, the carbine does not have a delay between shots (aka burst) so long as you've got good aim and an equally good trigger finger you can take down a guy faster than a BR canMagic Hobo said:What's wrong with the spread? It's pretty damn accurate; I know the first shot is perfect aim, with the next two spreading very slightly each. Beyond that, I wouldn't call it the "easy mode" rifle over the carbine, I'll test it tomorrow, but I'm fairly certain that if you fire a BR and carbine into a person repeatedly the BR will still take them out first, on body or on head. And using dual magnums is, frankly, somewhat bass-ackwards; it just takes the damage up to that of the BR/Carbine while removing your ability to throw grenades which, as much as I hate them, is a pretty integral part of combat as well.MR T3D said:okay, recoil was bad term, spread is more appropriate in this case, and yeah, you get 3 chances to go for the headshot, which makes it easier to use (better for new players) than the carbine.Magic Hobo said:I've never noticed the BR giving recoil at all; or at least none that's worth noticing. It could be I've just gotten used to it. But you overlook the handiness of having with is essentially three times the chance for a headshot; just drag your aim over where the head is, and since it fires three bullets, you get three chances for a kill. You can also do this to kill three people at once (and yes, this is possible, I've done it; though two is certainly more common).MR T3D said:I know [about the DMR], and I LIKE IT A LOT, and to me at least, burst fire combines recoil of automatic with the trigger pulling of a semi-auto, and I don't like it, I much prefer either single-shot, or full auto, where I choose how big my burst is, be it 2shots, or the magazine.
the n00b title comes from the call of duty games, where the M16 IS n00bish, and from personal dislike.
Beyond that, labeling weapons as "n00bish" and then not using them to your own disadvantage is just that; a disadvantage. It can be crippling to refuse to use a decent weapon just because it's "n00bish".
I didn't say I don't use the BR, I said I dislike almost having to or else I suffer the disadvantage.
I want to use dual magnums and have an actual chance at a distance or close, but the easymode (that's a better word for it) rifle makes that a pain in the ass to pull positive K/D in the TDM match.
goddamit, I WANT THAT DMR NOW!
Yeah I remember when a successful sticky was more "I take you down with me" than "Stuck!"Magic Hobo said:Yeah, trying to get your hands on the most precious BR when you don't spawn with one can be a *****...and unfortunately sticky kills end up with you as a martyr half the time.FBPH said:-snip-
And that's when I'm able to land them. Damn grenades hate me, I swear...
Hey, I'm an artist with frags; when we have customs, my friend calls bullshit on my bouncy-balls at least five times. It's the sticky ones that get me; I'm pretty sure it's a combo of letting my skills atrophy, trying to throw a plasma like a frag, and good ol' fashioned bullshit.FBPH said:Yeah I remember when a successful sticky was more "I take you down with me" than "Stuck!"Magic Hobo said:Yeah, trying to get your hands on the most precious BR when you don't spawn with one can be a *****...and unfortunately sticky kills end up with you as a martyr half the time.FBPH said:-snip-
And that's when I'm able to land them. Damn grenades hate me, I swear...
Thankfully I've reached the point where I can stick with great accuracy in mid-range, while pressured, stick at close range and position myself to survive the blast, stick with good accuracy from mid-long range, get enemies-around-the-corner-I-can't-see-so-I-use-the-radar stickies, and can bounce a grenade off a wall very efficiently.
Man, this sounds like I'm gloating a bit...Oh well!
One would hope that years of playing since Halo 1 would have made me better.
P.S. Its really easy to learn to stick using spike grenades. They've got easy trajectory, are thrown a bit faster, and are bigger vertically when thrown, so your "sticky" zone is a bit bigger and more forgiving. Plus, seeing a guy stuck with a giant spike grenade on his face is hilarious! >_<