So one thing that's been on my mind is the thoughts of ratings. I've wondered about them since we see more and more things about how their being enforced, how they're law but they're not law, ect. ect., and I wondered something, or asked myself something, Why do we only have 6 different rating grades? We have EC, E, E10, T, M, and AO. I apologize if I missed one btw
But this gives us a scenario where you have Halo: Reach and Splatterhouse both rated M. However, the games are not rated closely at all. Sure, Halo has blood, and violence, but minimal blood, and violence is so overdone in games that shooting aliens has little effect nowadays. There's light language I believe, but you don't have swear words out of the character's mouths ever minute, and you don't have naked people dancing around the screen in a wild sex orgy doing things that are probably illegal in many areas of the world. Then you have Splatterhouse, where swearing is everywhere, you rip apart scary demon beings, have more blood on the screen than they do characters, and sexy photos of a naked woman posing as a side quest when you don't have your arm shoved up a demon frog's ass. Yet both are as "harmful" to our kids according the rating.
So I ask you fellow escapists, do you think that having more ratings would help the game industry? Would it squash some controversy, having games that border the M and T rating have their own, or be able to lower ratings by having a special category where it's visuals are a rating, but other parts could be offensive. A game that has mild language could be bumped up to a T, where the rest of the content is actually E, or something. Would more ratings help out games, or would it light a bonfire for the industry, and have the anti-game crazies dancing around the fire in loin clothes, letting their genitalia flail around as they praise their future space king to smite the evil video game for using the word Fuck when they themselves taught it to their children but are too embarrassed to admit it when their kid yelled it across the cafeteria when someone spilled their drink on their favorite shirt?
But this gives us a scenario where you have Halo: Reach and Splatterhouse both rated M. However, the games are not rated closely at all. Sure, Halo has blood, and violence, but minimal blood, and violence is so overdone in games that shooting aliens has little effect nowadays. There's light language I believe, but you don't have swear words out of the character's mouths ever minute, and you don't have naked people dancing around the screen in a wild sex orgy doing things that are probably illegal in many areas of the world. Then you have Splatterhouse, where swearing is everywhere, you rip apart scary demon beings, have more blood on the screen than they do characters, and sexy photos of a naked woman posing as a side quest when you don't have your arm shoved up a demon frog's ass. Yet both are as "harmful" to our kids according the rating.
So I ask you fellow escapists, do you think that having more ratings would help the game industry? Would it squash some controversy, having games that border the M and T rating have their own, or be able to lower ratings by having a special category where it's visuals are a rating, but other parts could be offensive. A game that has mild language could be bumped up to a T, where the rest of the content is actually E, or something. Would more ratings help out games, or would it light a bonfire for the industry, and have the anti-game crazies dancing around the fire in loin clothes, letting their genitalia flail around as they praise their future space king to smite the evil video game for using the word Fuck when they themselves taught it to their children but are too embarrassed to admit it when their kid yelled it across the cafeteria when someone spilled their drink on their favorite shirt?