Poll: Trilby coming to XNA for Zune and/or Xbox Live Community?

jwilson27

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Feb 22, 2008
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I love the "Trilby: The Art of Theft" game and would really like to see it on the Xbox or even my Zune. Any chances that it will be making an appearance?

Thanks,
--Jason
 

Katana314

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Oct 4, 2007
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It'd require quite a bit of code rewrite; it uses the adventure game studio engine if I'm correct, and most of these indie games seem to use XNA. It'd also need a higher level of polish, like correcting how wall-sidling sometimes leaves Trilby drawn over the guards.
 

Limasol

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Feb 8, 2008
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Not to mention some controller issues and problems with moving back to an older screen making it reset. If it had those things it would be brill in xbox.
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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Well with the new 'Create you own Xboxlive games' coming out on the marketplace then prehaps Yahtzze could put his games on that.
 

Anarchemitis

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Dec 23, 2007
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We don't need to have the bloody game ported over to different systems. Just leave it where it is.
 

ecalmosthuman

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Feb 4, 2008
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couldn't agree more...besides, PC gamers are always getting the PC-port snub from console developers/publishers so let them miss out an itsy-bit once and awhile
 

android8675

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Nov 21, 2007
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I'd like to see a 400pt version of any of the Trilby games, maybe slightly better drawings, or just up sample them a bit, I think Trilby stands as a "great story doesn't need HD graphics" testament to games.

Maybe do some 5.1 audio mixing for the occasional "boo!" factor.

Edit: Oh, i'm thinking of the original series, not The Art of Theft.