When Final Fantasy first came out for the NES, it was met with many praises. Back then, gamers haven't seen anything like it, as most RPG consisted of the sprite of the enemy, with a text box describing everything that was happening. With FF however, players saw the monsters, the heroes they were playing with, and the actions that the heroes and the monsters each performed.
Because of how successful it was, Square decided to keep its format for their rest of their games in the series, with twists to the job system, enemy weakness and resistance, and many more.
But practically every JRPG and even some western RPGs tried to implement this system. Golden Sun, Chrono Trigger, Baulder's Gate, KOTOR, etc. The turn-based system has become such a staple in the gaming world, people began to find it boring, especially for the later FF games. So then came the action rpgs, which people began to favor more. Monster Hunter, all the fallout games after 3, Elder Scrolls series, Mass Effect trilogy, and more
Recent RPGs, however, have begun to go back to turn-based RPG once again. Pillars of Eternity, Divinity Original sin 1 & 2, Undertale, all of which have gotten a lot of praises just like the older FF games did.
So do you think turn-based RPG is thing of the past, or do you think it's still relevant and more games should be turn-based RPG?
Because of how successful it was, Square decided to keep its format for their rest of their games in the series, with twists to the job system, enemy weakness and resistance, and many more.
But practically every JRPG and even some western RPGs tried to implement this system. Golden Sun, Chrono Trigger, Baulder's Gate, KOTOR, etc. The turn-based system has become such a staple in the gaming world, people began to find it boring, especially for the later FF games. So then came the action rpgs, which people began to favor more. Monster Hunter, all the fallout games after 3, Elder Scrolls series, Mass Effect trilogy, and more
Recent RPGs, however, have begun to go back to turn-based RPG once again. Pillars of Eternity, Divinity Original sin 1 & 2, Undertale, all of which have gotten a lot of praises just like the older FF games did.
So do you think turn-based RPG is thing of the past, or do you think it's still relevant and more games should be turn-based RPG?