TPiddy said:
Xanadu84 said:
TPiddy said:
Yep, just like Bobby Kotick is claiming that MW 2 is the king of ALL entertainment because it's surpassed $1 billion in sales.... however, at $60, $70, and $90 a pop... $1 billion is a lot easier to reach than say a $10 movie ticket.
On that same train of thought, however, were talking about $10 for a 2 hour movie. Then there's $60 for potentially hundreds of hours of gaming. You really can't give an objective, quantitative analysis for the size of a entertainment property. The claim that MW2 is the king of entertainment is arguable, certainly, but it certainly has a coherent supporting argument.
Anyways, I think its unfair, but its also hardly a very clever ruse. Everyone knows that Wii Sports came with the Wii, and everyone paying attention can put 2 and 2 together. It may be cheating, but everyone listening knows what there doing.
I suppose part of it is my undeniable hatred of MW 2's success.... I just can't believe how many
suckers people dropped that kind of coin for a 5 hour campaign that throws all aspect of realism out the window and horribly unbalanced multi-player...
it makes me sick that this is what we, as a society have been reduced to... Then again... so does the box office of Twilight
Well first off, why does it have to be realistic? I don't criticize Bond movies, or zombie games for being unrealistic. It may be unrealistic, but it is consistent within its own rules. As for content, well, I don't think that's a problem either. 5 hours is short, but its not the only thing the game gives you, and most people get it for the multiplayer anyways. Plus, there's Spec Ops to increase the content a bit more. Lastly, the multiplayer isn't that unbalanced. Both sides have access to the same weapons, killstreaks, etc, and they have been fixing the real game ruiners. I think what most people mistake for being unbalanced is how the ability to gain momentum through killstreaks and such mean that there is a lot of positive feedback loops, allowing people to capitalize on there initial success. That's not a bad game design, but maybe it's a style of play you don't like. That's fine if it is, but I'm not sure it can be used as a proper criticism.
And comparing it to Twilight is just mean

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