I think that much like Microsoft's Holo-Lens (or whatever that thing was at E3), VR support will end up seeing much more wide-spread use for "real world applications." I'd imagine there'd be quite a lot of applications for VR in the medical field, for instance.
Sure, there'll be some neat VR games that come around, but until they can solve the problem in which the player still knows they're sitting on a couch, holding a controller, and wearing a headset, I can't imagine it will be replacing standard console or PC gaming.
Sure, there'll be some neat VR games that come around, but until they can solve the problem in which the player still knows they're sitting on a couch, holding a controller, and wearing a headset, I can't imagine it will be replacing standard console or PC gaming.