Poll: Wait there is more (new game plus modes)

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Spygon

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May 16, 2009
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I am noticing a lot more games including new game plus modes and I think the idea is lazy design most of the time and shameless padding .Some new game plus just add you get to play the game all over again but you keep all your weapons and the enemies get their stats pushed up.

To me this feels like just extra padding if you wanted to enemies to be harder wouldn?t you just play the game on a harder difficulty. While others add little hidden missions or new things to fight but this could have been added to the main story line. But instead it seems the best way to stop people complaining how short a game is to make them play it twice. So you want to bring out a average to large game but dont want to put the money or effort into making into one.

Definitely in the triple AAA game market this should not be a go to option for cutting corners. So why couldn?t they have put the time and effort into making more characters to fight or add extra locations.

But maybe i am just looking at this at the wrong angle as a few games have made new game plus a lot of fun to play and seem worth while. Ghost recon after the credits turned into a whole new game with new locations and new missions. That added with the new weapons and skills you had picked up through the main game really impressed me.

So are new game plus modes a cheap tactic to save money and time or do they offer new fun filled experiences. Also if your comment from either side of the fence name some games that either do new game plus well or badly.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Ya know what? I don't care about any additions for New Game Plus. Harder difficulty? Nice, but otherwise meh. New stuff? Again, nice, but otherwise, meh.

I want New Game Plus in games because it's a nice feature to have, like being able to pause a cutscene and then choose to skip it or resume it. Some games are entirely focused around the 'New Game+' idea (most notably the Dead Rising series), while others it simply wouldn't work (many FPS games, for instance), but for things like Uncharted, Deus Ex: Human Revolution, most any RPG out there, I don't see why you can't add it in.

Some people may object and say "But if you start [Game] with a New Game+, it'd be really easy and boring!" to which I would reply: Perhaps, but it gives me the choice to do so, or the choice to start over fresh. Is giving gamers options and choices a bad thing? I certainly don't think so.

So while it depends on the genre (some games simply don't work for New Game+), I believe that every game that it does work with should have it. It gives more choice to the player.
 

Eternal_Lament

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Sep 23, 2010
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I'm not really opposed to New Game + IF I'm able to replay the game with a different file. The way I see it, the advantage with New Game + is playing the game more just to see how things you didn't have acess to change the way you look at the early parts of the game, and can be in general just fun. At the same time, I want to be able to play the game without all the stuff I'm not supposed to have, the way the game was originally intended to be played the first time around. In some ways that's what annoyed me about Dead Rising, in which while I thought the concept was really interesting I found that I wanted that experience of having to start from the top while also having the option of just going nuts with a better profile, which of course wasn't going to happen.

I find Nier's take on New Game + interesting, as it sort of adds news features each time you play through so it doesn't seem like just replaying with tougher enemies.
 

ms_sunlight

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Jun 6, 2011
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Anyone who doesn't love New Game + never played its originator, Chrono Trigger. When it's done well, it's amazing.
 

BoredDragon

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Feb 9, 2011
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I just view as an extra challenge that you can take on if you're bored. I don't see anything wrong with it since the game isn't forcing you to do it.

edit:
I just remembered all the fun going through the New Game+ in Jak 2 and 3 with the unlockable cheats on >:D
 

MammothBlade

It's not that I LIKE you b-baka!
Oct 12, 2011
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It's a good thing if it adds replayability and bonuses to playing a game over again. Starting a game over completely from scratch can be repetitive and boring. New Game plus gives you an incentive to play the game again whilst doing things differently.
 

Spygon

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May 16, 2009
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Satsuki666 said:
Ya I dont see your point here. New game plus is not content padding its a way to give a game replayability. Sometimes after beating a game somebody might want to replay it but they really do not want to go back to that weak starting character. New game plus solves this problem.
What my point is i feel sometime developers feel there game is too short so instead of making more game they just add a new game plus mode and call it a day.
 

demoman_chaos

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May 25, 2009
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I liked the New Game+ in Demon's Souls. It beefs up everything except you, meaning you once again are the weak little wench, just with more gear. Again you can progress through and in the end you feel epicly ubertastic.
 

krazykidd

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Mar 22, 2008
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I dislike new game+ ,( except in dark souls , stronger emenies? Yes please ) but in general no. What i do like is extra dungeons .Eternal sonata had an extra dungeon , but you had to go through the game a second time, i hate those kind of ng+/extra dungeons.Dark cloud had and extra difficult dungeon , 100 floors, after you finished the game there was a different save where you could load before boss , this is good . Also wild arms games are the king examples are games having extra stuff . Dungeons , puzzles , bosses , secrets the wild arms series is amazing for these . FFX-2 didn't have a bad ng+ , too bad that game sucked though , except for the combat ( this coming from someone that liked FFXII AND FFXIII)