Paladin is my favorite fantasy archetype. KudosLamppenkeyboard said:I like Paladin archetypes. So warrior class.
Iron door? cut it down. Trap? jump over it with muscles the size of oil drums or cut it down. Mage in the way? Cut it down.craddoke said:Rogue - here's why:
1. Warriors are great fighters, but that's about it. Trap? Locked iron door? Out of luck.
2. Mages are great in terms of sheer spectacle, but growing up with AD&D 1E I can't help but think of them as walking corpses prior to 6th level (when they get 3rd level spells - i.e., fireball).
3. Rogues are the utility infielders of role-playing. They can kind-of do anything at least sort-of.
Same. I like the idea of using a sword/bow with speed and dexterity, not stomping around it heavy armour with a huge weapon. However picking locks/removing traps/thievery dont really appeal either. But i voted rogue because it fits that mold better than warrior.Rewold said:I don't like warriors, I don't like rogues, I don't like mages. What I would like though is something between warrior and rogue. Weird?