Multiplatform isn't a bad thing in itself. In fact, it can be a good thing, since it means more people will be able to play the game.
Exclusives can also be a negative. For example, I don't really want a console that has one particular "feel" to it, because I am more of an all-around gamer; I play every genre (while I play more RPGs than other genres, I do play them all). So every platform has games I want badly to play, but I can't afford all of them.
I mean, I currently have a gaming laptop, a Wii, a PS2, a 3DS, and a PSP. Yet if I want to play all the games I like, I will also need a PS3, a Vita, and (possibly) a 360. I can't afford to keep up with all of this.
THE POINT: While exclusives allow developers to take better advantage of the hardware they're working with, it can be harmful to people who can't afford multiple consoles. Neither "all games must be exclusive" nor "all games must be multiplatform" can be the end-all solution. It depends on the specific game, and what the developers want to do with it, really.
Exclusives can also be a negative. For example, I don't really want a console that has one particular "feel" to it, because I am more of an all-around gamer; I play every genre (while I play more RPGs than other genres, I do play them all). So every platform has games I want badly to play, but I can't afford all of them.
I mean, I currently have a gaming laptop, a Wii, a PS2, a 3DS, and a PSP. Yet if I want to play all the games I like, I will also need a PS3, a Vita, and (possibly) a 360. I can't afford to keep up with all of this.
THE POINT: While exclusives allow developers to take better advantage of the hardware they're working with, it can be harmful to people who can't afford multiple consoles. Neither "all games must be exclusive" nor "all games must be multiplatform" can be the end-all solution. It depends on the specific game, and what the developers want to do with it, really.