Not to mention that such a system fosters teamwork. Sure, people can argue that working alongside some people is shit (and that's definitely true sometimes) but when you're playing with people who know what they're doing and how to play alongside you... it's a fucking epic feeling.Ephraim J. Witchwood said:I prefer the two weapons at a time system. It allows for weapons to be more balanced against each other, with each having it's own use, rather than "This weapon is better than that weapon."