Poll: What do you hate more

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Shadowlolz

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Mar 25, 2009
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baby sitting and grinding...but baby sitting more... god of war 2: protect the translator. ugh. it still pisses me off
 

Lukirre

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Feb 24, 2009
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I'm going to say Baby-sitting.
But Baby Sitting and Defence tasks are very similar.
 

Vigormortis

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Nov 21, 2007
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Fizzlewinks said:
I gotta admit, those asteroid blasting missions were my one problem with Dead Space.
Those sections bugged me as well, until I got used to playing them. Now I can almost stomach going through them just to continue the chapter.
 

KrackleJack

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May 7, 2009
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danosaurus said:
Baby-sitting - You know the one, you've gotta get little Timmy to safety and he gets stuck behind walls, runs out in the middle of firefights, falls off a cliff etc.

Defence Task - Here's a pistol and a box of paperclips, now we're going to go this way for 5 minutes and you need to defend this highly volatile fuel tank from the incoming horde of Laser-Nazi-Zombies.

Grinding - Need that super awesome Shield of +12 Perpetual Extravagance? Vendors price is 5,000,000 Gold. Get out in the fields and start grinding.

Dark-room Flashlight Task - Yep, it's a haunted warehouse. No electricity in there. Here's a flashlight, we need you to go in and find the Aphid of Redemption and extract him safely. Those batteries will run out in 5 minutes by the way.

Red Key, Blue Key, Green Key - Find Key. Open Door. Wash, rinse, repeat.

Waiting in the Lobby - Refer To Xbox Live.

Ill-conceived Driving section in an FPS - Wow, this car handles like a cereal box balanced on 4 oranges. Oh wow, i just drove straight through that tree - Best Collision detection ever!

-edit-

Timed Missions - Feeling too free? Tired of taking your time to explore and admire a scenario. Then the Timed mission is the one for you (And YES this is inclusive of the underwater segments in Sonic the Hedgehog - does anyone else still receive those wonderful nightmares involving that bloodcurdling timer music?)
ALL OF THE ABOVE Unless the programmers weren't stupid and made it enjoyable
 

Good morning blues

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Sep 24, 2008
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Babysitting is pretty bad, but it's usually over pretty quickly. If I find out that I'm going to need to spend more than a couple of minutes grinding, I stop playing the game.
 

sgtshock

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Feb 11, 2009
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Waiting in the lobby. At least in all the other situations you're actually playing the game. I can't stand when developers insist on only using matchmaking for multiplayer, especially when they can't bother to make sure it works decently. *coughgearsofwar2cough*
 

ExaltedK9

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Apr 23, 2009
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MaxTheReaper said:
danosaurus said:
Baby-sitting - You know the one, you've gotta get little Timmy to safety and he gets stuck behind walls, runs out in the middle of firefights, falls off a cliff etc.

Grinding - Need that super awesome Shield of +12 Perpetual Extravagance? Vendors price is 5,000,000 Gold. Get out in the fields and start grinding.

Dark-room Flashlight Task - Yep, it's a haunted warehouse. No electricity in there. Here's a flashlight, we need you to go in and find the Aphid of Redemption and extract him safely. Those batteries will run out in 5 minutes by the way.

Red Key, Blue Key, Green Key - Find Key. Open Door. Wash, rinse, repeat.

Waiting in the Lobby - Refer To Xbox Live.

Ill-conceived Driving section in an FPS - Wow, this car handles like a cereal box balance on 4 oranges. Oh wow, i just drove straight through that tree - Best Collision detection ever!
Yes.
no...(sigh) yes
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
6,915
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Baby-sitting

The AI is terrible in most games when you have to do this. It would be easier to escort an actual toddler through a gunfight than most of your "partners". At least you could carry the toddler, that way it wouldn't run straight into the enemy gunfire.
 

LazerLuger

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Mar 16, 2009
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Grinding, oh God the grinding. It makes me think that the Final Fantasy games wouldn't be 60 hours long if it wasn't for endless, pointless random encounters. Over and over and over. Bosses aside, they're all pushovers that exist to fluff out the game. I'd rather have a western rpg with a few challenging encounters than endless weak ones that waste my time.
 

MiserableOldGit

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Apr 1, 2009
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The two things I loathe most in gaming are the obligatory underwater levels in games that cant handle underwater swimming, and the main offender-context sensitive cutscenes. You think youve finished a chapter, and put down your pad for a quick sip of tea and a ciggie while whatever game your playing gets its piss poor attempt at story telling and characterisation out of its system, when all of a sudden I'm supposed to play Simon-Says, instead of shooting things like it said I would on the box.
Press X to not die, or alternatively, defecate into the case and send it back from whence it came-what it lacks in manners it makes up for in eloquent critism...
 

danosaurus

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Mar 11, 2008
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MiserableOldGit said:
The two things I loathe most in gaming are the obligatory underwater levels in games that cant handle underwater swimming, and the main offender-context sensitive cutscenes. You think youve finished a chapter, and put down your pad for a quick sip of tea and a ciggie while whatever game your playing gets its piss poor attempt at story telling and characterisation out of its system, when all of a sudden I'm supposed to play Simon-Says, instead of shooting things like it said I would on the box.
Press X to not die, or alternatively, defecate into the case and send it back from whence it came-what it lacks in manners it makes up for in eloquent critism...
Hah!
I should've added quick-time events! I loathe them with a fiery loathsomeness of indescribable loathing.

*Press B to loathe some more*
 

suhlEap

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Apr 14, 2009
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definately babysitting missions. it's the biggest pain in the arse i can imagine, why are they always so retarded? why does no one you have to protect even have any concept of their own life? fucking annoying bollocks!
 

Cowabungaa

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Feb 10, 2008
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Grinding. At least things like a Baby Sitting task or Flashlight sections can be done right. But grinding is plain mundane, it never changes, grinding is always dull.