Poll: What game has the worst player base?

kingthrall

New member
May 31, 2011
811
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Bombiz said:
kingthrall said:
Go play on myth II servers, honestly at least there are admins and that kind of nonsense (hypocrites on freedom of speech). They are all community run, you can say absolutely anything and not get booted off the server. This leads to full of grudge matches, hate-play and retirement matches.

Myth II leaves these games for dead, even though the community is super small these days , everyone knows each other an a reputation counts for a hell of a lot more when its not watered down by tens of thousands of players. People actually know and remember you.
what exactly is "hate-play"?
hateplay means for instance you have an objective in myth for instance. Objective is king of the hill. To win the objective there is a single flag in the middle, at the end of the allocated time, the player who held the flag longest wins. so basicly imagine 6 players all slugging it out, for a single flag contesting it. Things are going to get tight and squishy and your going to have to not only hold the flag with some heavy hitting melle but also use your archers or artillery to force your enemies to back off from you as well.

A hate-player basically in essence disregarded the objective entirely , goes out of his/her way just to kill you. So in essence you may actually defeat the hate-player but your army % strength is reduced to lets say 40%. Not only did you spend all your time fighting the hate-player and lost time you could of used holding the flag to win but you also do not have the army % to press on the flag.

I bet you don't get that kind of action in moba games.
 

Bombiz

New member
Apr 12, 2010
577
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kingthrall said:
Bombiz said:
kingthrall said:
Go play on myth II servers, honestly at least there are admins and that kind of nonsense (hypocrites on freedom of speech). They are all community run, you can say absolutely anything and not get booted off the server. This leads to full of grudge matches, hate-play and retirement matches.

Myth II leaves these games for dead, even though the community is super small these days , everyone knows each other an a reputation counts for a hell of a lot more when its not watered down by tens of thousands of players. People actually know and remember you.
what exactly is "hate-play"?
hateplay means for instance you have an objective in myth for instance. Objective is king of the hill. To win the objective there is a single flag in the middle, at the end of the allocated time, the player who held the flag longest wins. so basicly imagine 6 players all slugging it out, for a single flag contesting it. Things are going to get tight and squishy and your going to have to not only hold the flag with some heavy hitting melle but also use your archers or artillery to force your enemies to back off from you as well.

A hate-player basically in essence disregarded the objective entirely , goes out of his/her way just to kill you. So in essence you may actually defeat the hate-player but your army % strength is reduced to lets say 40%. Not only did you spend all your time fighting the hate-player and lost time you could of used holding the flag to win but you also do not have the army % to press on the flag.

I bet you don't get that kind of action in moba games.
sounds like the guy (the person doing the "hate-play") is just a straight up asshole which last time I checked is what MOBAS have in spades.

but if you're talking about that king of the hill stuff then yes mobas don't have that kind of stuff.