Poll: What is the fastest racing game ever made?

Jursa

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Oct 11, 2008
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Put on any racing game made in the 1990 with a high end computer of today, now that's speed.
 

xitel

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Aug 13, 2008
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F-Zero is easily it. Even on the N64 you could feel the speed as the track when whipping by at speeds that would tear the flesh off of your bones.
 

muffincakes

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Nov 20, 2008
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Pod Racers for N64. Once you got the upgrades you could definitely feel the speed of the game, especially in city levels
 

Arionis

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Oct 19, 2008
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I enjoyed Need For Speed: Hot Pursuit 2 and Kinetica, but Burnout my next best choice.

What about Jet Moto?
 

ChromeAlchemist

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Aug 21, 2008
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SuperFriendBFG said:
I expected most people to go with WipeOut. :D

I just thought about Track Mania tracks, but at Ballistics speeds... Not pretty.
lol wipEout didn't feel fast at all in my opinion...in comparison to F-Zero GX and Burnout. That has been one thing me and my friend have been at odds with, we both see that WipEout and F-Zero are good game series, but we each others respective series with a passion.

It was frantic enough just trying to play through the tracks, the speeds were eyewatering, but playing through them with other people...good god man, you are fighting the track and the people, especially on the AX tracks or the highest cup tracks in GX.

and burnout was really that kind of edge on your seat speed kind of thing wasn't it? the slightest twitch in the wrong direction and you are hitting a car (at least in burnout 1 anyway)

But yeah, F-Zero hands down, never played a faster (or better) racing game in my opinion.
 

Jamash

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Jun 25, 2008
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I'm finding this a difficult question to answer since there's a lot of things which add to the sensation of 'speed'.

For instance having lots of NPC's (Non Player Cars), objects & pedestrians to avoid can make a game feel faster, for example in Burnout or Midnight Club, blazing along the highway at 200 MPH zipping past cars which can halt your progress if you so much as clip them 'feels' faster than roaring along the empty Test Course in Gran Turismo at 250 MPH.

Also some idea of distance covered can also make a game feel fast. In Midnight Club LA you can race from one side of LA to another in a few minutes, so that does seem fast.

Other effects like the view shifting back when you accelerate or use nitrous, to represent the G forces pushing your drive back in the seat also give a sensation of speed, as does motion blur & sound distortion.

From recent experience, I would have to say that nothing feels faster or more precarious than speeding down a crowded street in Midnight Club LA, at night, on a souped up Kawasaki Ninja using nitrous & using the cockpit view.

Admittedly I haven't played any of the fictional Sci-Fi racing games like Wipeout or SW:pod Racer, which I may find feel faster, but have no interest to me whatsoever.
 

Zer_

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Feb 7, 2008
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The fact that nobody else has voted Ballistics is just preposterous. O_O

F-Zero is probably a close 2nd to speed just after Ballistics IMHO. F-Zero is a much better game overall, though. Ballistics is just speed, that's all the game is heheh.
 

Sparatan117

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Nov 30, 2008
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Ballistics was back in like Decent time wasn't it? I mean i donno but I would think that the fact you could break the sound barrier on Extream G3 was pretty impressive....
 

guyy

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Mar 6, 2008
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Desert Bus.

Seriously though, my vote's for Ballistics, too...partly because of its absolutely ridiculous but somehow believable speeds (you race in a big tube, instead of a normal track which would be impossible to steer on at such high speed), and partly because it's the only one of those I've actually played.
 

goater24

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Feb 5, 2008
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F ZERO: Track 'Silence' on the N64

If you knew how to hit all the boosts you would go ridiculously fast on expert mode. No doubt one the fastest most enjoyable racers I have played. Seconded only to Mariocart in its brilliance. Extreme G was quicker I believe but the handling was crapola!
 

Sixties Spidey

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Jan 24, 2008
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WipEout. I think I just felt my eyes burn. I never heard of Ballistics, but I'll give it a shot. Is it on the PC?
 

Doug Wallace

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May 18, 2013
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I'm a fan of most of the above, but my vote is for pod racer but ONLY with neva kee's pod, it's the only game I've ever felt the need to be that "in the zone" in order to actually finish the damn thing, awesome game.
 

justinianian

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Aug 21, 2013
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I was shocked to see that ballistics wasn't voted the highest. I will admit it was declaired a "Speed Simulator" it IS a racing game! I saw comments of people saying "Oh man you can break the sound barrier"... that's not even a big deal in the harder levels of ballistics. That game was rated at 6 by some people because "The ridiculous speeds actually interfere with the gameplay" and "the game goes by too fast". The game's entire design was around "making it FEEL like your going fast, like your actually IN the car and moving at 3000 miles per hour" (You can go WAY faster than 3000). The rest of these games feel fast, but not even CLOSE to ballistics.
 

MammothBlade

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Oct 12, 2011
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Nice to see that a thread from 2008 is being necro-ed over and over.

But as for the question, it's an interesting one. It would be cool to have something with speeds comparable to REDLINE.

TEN GEARS, ONE DRIVER, AND AN ENGINE FULL OF DYNAMITE!
 

Asclepion

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Aug 16, 2011
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Big Rigs has no collision detection, no speed loss on surfaces, and no speed cap in reverse, allowing the player to accelerate their Big Rig to millions of times the speed of light and go zooming out of the map.