There can be no official art, only fixation points of complexity that will erase from the awe of the people given enough time.
haha agreed on all parts, i swear..."artistic integrity" is the trump card of all trumps to pull out when your too damn stubborn/stupid.Hero in a half shell said:To be honest, after years of debating and thinking about this, I have come to the conclusion that I don't have the faintest clue of what exactly art is, apart from an excuse to make moody low budget crappy films.
Personally I would define it as anything that stirs your emotions, that makes you feel something, that creates a reaction in your thought processes on a level higher than base instinct, then it is art.
So all four of those would count as making a game art, as they can all be used to stir up our thoughts, but they aren't always used for that.
Missile Command is a game with artistic gameplay mechanics.Shoggoth2588 said:This poll is in desperate need of an 'all of the above' option since each game should be judged individually and obviously some games are more artistic in design (Tetris) than they could ever be in terms of plot (Bioshock) or, gameplay mechanics (Super Mario Sunshine?).