As a whole, taking all games in general into account, what would you say the most important element of a video game is? Of course they're all vital but which one would you say is the key attribute?
Storyline- The events of the game, or "story" that aims to keep you on the edge of your seat or otherwise hold your attention in some way
Graphics- Yes, the eye candy, the bits that make you go "oooh, look how pretty/realistic that is!"
Gameplay/Physics- The way the character moves through the game world, how high they jump, what their "moves" are, such as mario's long jump
Challenge- The fact that the game requires you to stick at it, that it poses obsticles that aren't overcome in a heartbeat, that it takes more than a menacing glance to cripple the final boss... you get the idea
Dialect- The way the characters speak and what they say, the charming/intimidating voices, the threats and the jokes
that's five, there are three more spaces so if your favourite part of a game isn't here, quote me and i'll add it
Storyline- The events of the game, or "story" that aims to keep you on the edge of your seat or otherwise hold your attention in some way
Graphics- Yes, the eye candy, the bits that make you go "oooh, look how pretty/realistic that is!"
Gameplay/Physics- The way the character moves through the game world, how high they jump, what their "moves" are, such as mario's long jump
Challenge- The fact that the game requires you to stick at it, that it poses obsticles that aren't overcome in a heartbeat, that it takes more than a menacing glance to cripple the final boss... you get the idea
Dialect- The way the characters speak and what they say, the charming/intimidating voices, the threats and the jokes
that's five, there are three more spaces so if your favourite part of a game isn't here, quote me and i'll add it