After finishing Darksiders recently, I started thinking more and more about how I enjoy linear games as opposed to ones that give you a ton of options and make you progress the story rather than the story progress you.
For a guy that doesn't really have that much time these days to play games, but still wants to, it's pretty frustrating to get to a part in a game where the story stagnates and the game gives you a lot of freedom to finish a certain task. Honestly I'd much rather be taken along for a crazy ride where the game is about as linear as a straight line in terms of progressing the story, but the story is intriguing and compelling.
Darksiders was pretty linear, but I even got frustrated towards the end at how the story just dragged out like crazy so there was more playtime before the end boss; "Go collect x-amount of pieces of this sword, it'll take you 15 minutes and you wont have to fight a thing, but we're going to make you do it anyway."
This is one reason why I cant bring myself to finish Dragon Age. A game that has so many options and so many things to it just makes me panic and not have fun. I'm more worried about how retarded my companions are going to be, or how many of item-x I need before I fight the next bunch of baddies.
Sometimes I just want a game to drag me along for a ride and for me to enjoy the crap out of it. And it doesn't bother me in the slightest if the game is only 6-15 hours long. It's too much effort wracking my brain to complete a task, I just want to have fun. Does anyone feel the same way sometimes?
For a guy that doesn't really have that much time these days to play games, but still wants to, it's pretty frustrating to get to a part in a game where the story stagnates and the game gives you a lot of freedom to finish a certain task. Honestly I'd much rather be taken along for a crazy ride where the game is about as linear as a straight line in terms of progressing the story, but the story is intriguing and compelling.
Darksiders was pretty linear, but I even got frustrated towards the end at how the story just dragged out like crazy so there was more playtime before the end boss; "Go collect x-amount of pieces of this sword, it'll take you 15 minutes and you wont have to fight a thing, but we're going to make you do it anyway."
This is one reason why I cant bring myself to finish Dragon Age. A game that has so many options and so many things to it just makes me panic and not have fun. I'm more worried about how retarded my companions are going to be, or how many of item-x I need before I fight the next bunch of baddies.
Sometimes I just want a game to drag me along for a ride and for me to enjoy the crap out of it. And it doesn't bother me in the slightest if the game is only 6-15 hours long. It's too much effort wracking my brain to complete a task, I just want to have fun. Does anyone feel the same way sometimes?