Hi All,
I want a decent 3d modeller. I'm not worried about animation at this point, just want a modeller. I want to be able to create the following for some game ideas I'm going to prototype:
1. Cel-shaded sub-d style character like in Team Fortress 2.
2. Realistic textured characters with normal maps applied.
So my choices are:
Silo 2.1 - Nice modeller, fantastic to work with, can create normal maps and sculpt but doesn't have the detailed sculpting of Zbrush or the ability to paint textures directly onto the model. [link]http://www.nevercenter.com/[/[link]
3D Coat - Similar to Zbrush, seems a bit cluttered and not too intuitive. Has sculpting and painting built in. [link]http://www.3dcoat.com/[/[link]
Hexagon 2.5 - Similar to 3D coat but imo has a cleaner interface. Though I'm not a big fan of Daz. [link]http://www.daz3d.com/i/software/hexagon?_m=d[/[link]
These are all $150 or less, don't really want to spend more so no mudbox or anything. Let me know what you think.
I want a decent 3d modeller. I'm not worried about animation at this point, just want a modeller. I want to be able to create the following for some game ideas I'm going to prototype:
1. Cel-shaded sub-d style character like in Team Fortress 2.
2. Realistic textured characters with normal maps applied.
So my choices are:
Silo 2.1 - Nice modeller, fantastic to work with, can create normal maps and sculpt but doesn't have the detailed sculpting of Zbrush or the ability to paint textures directly onto the model. [link]http://www.nevercenter.com/[/[link]
3D Coat - Similar to Zbrush, seems a bit cluttered and not too intuitive. Has sculpting and painting built in. [link]http://www.3dcoat.com/[/[link]
Hexagon 2.5 - Similar to 3D coat but imo has a cleaner interface. Though I'm not a big fan of Daz. [link]http://www.daz3d.com/i/software/hexagon?_m=d[/[link]
These are all $150 or less, don't really want to spend more so no mudbox or anything. Let me know what you think.