Soundwave said:
People complain about the existence of paying to win in Dead Space 3, but I don't think that's a fair argument either. Just from being thorough, in one normal difficulty playthrough, I had all the materials I'd have ever been able to use.
Playing with a friend on hard, we found that we had an abundance of crafting resources and our guns were plenty powerful. I kinda forgot the micro-transactions were there, to be honest. They were utterly pointless, but didn't actually affect the game.
Still, Dead Space 1 is my favourite, just because I tend to prefer the more slow-paced and "atmospheric" nature of the game. I didn't think it was all that scary, either, but it could get pretty tense; especially if you turn off the music.
I didn't like Dead Space 2, but I don't think I gave it a fair chance. The intro was so bad, it soured me on the whole thing. It wasn't that I kepty dying or anything (I didn't), it was just so horribly paced and devoid of subtlety.