Good game that's unsuccessful. The developers will believe that the good game "didn't work" or was too much of a risk, and therefore would instead emulate a crappy game that sold well.
Of course, Bad Company 2 did surprisingly well because of it's beta and well, good gameplay.MetallicaRulez0 said:Bad games that are successful (cough MW2 cough) lead the industry to believe that the game did things correctly, so it starts a trend. That's WAY worse than a good game falling by the wayside.
I found the beta of BC2 to be clunky, sluggish, and all around not very fun. The controls just felt like molasses compared to Call of Duty. I suppose every shooter does though. Vehicles ruin shooters for me as well, even if they are balanced (which they never are, and BC2 was no exception).Wolf Devastator said:Of course, Bad Company 2 did surprisingly well because of it's beta and well, good gameplay.MetallicaRulez0 said:Bad games that are successful (cough MW2 cough) lead the industry to believe that the game did things correctly, so it starts a trend. That's WAY worse than a good game falling by the wayside.
So not all hope is lost for the shooter genre
Scot Pilgrim isnt inovative, maybe the art style, either way, did anyone noticed that the idle animation is him facing the enemy backwards? And doing this weird movement with his face?Mayonegg said:The problem with the question is that both options are relative to one another, so really neither.
But if we define 'bad' as phoning it in, and 'good' as wacky and innovative, I'd say the former is worse. Like it or lump it, stuff like Psychonauts and Scott Pilgrim will never be popular because they are TOO innovative.
But that doesn't give the right for men in grey to dump the same old shit on our doorstops. There's a reason Halo 3 and MW2 are constantly ripped on now, and it's not because they are popular (although that helps) it's because -despite being solid games - they barely changed anything and got away with it. When that happens, you can't blame them for doing it over...and over...