Poll: Which Mass Effect was the best?

Sparrow

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I think, maybe, we've reached the point where anyone who really wanted to play Mass Effect 3 has already played it. It might be too early to say for sure, especially with the prospect of that ending-changing DLC seeming more and more likely every day, but it's probably safe to ask: which of the Mass Effect main trilogy games did you like the most?

I myself am going to have to say Mass Effect 1. Sure, the Mako was annoying and sure the combat doesn't stand up so well nowadays... but the more in-depth RPG options, Wrex as a squadmate and what I think is the best ending of all three games (plus, the best ending song [http://www.youtube.com/watch?v=NcrDWAuyqtc]) makes it my favourite. There's always that sense of nostalgia I get thinking about the first game which just isn't present in 2 or 3. The introduction to all the different races, all the squadmates who went on to become staples of the series and that feeling I got when I reached the citadel and thought "holy fuck this place is big" are only present in ME1.
 

Fappy

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Mass Effect 1 fo sho. I liked 2 and 3, but I absolutely adored ME1.
 

GiantRaven

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Mass Effect 2. The way it works (get squadmates, gain loyalty, suicide mission) is something I found much more interesting than the way the other two games play out.
 

GiantRaven

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RedBird said:
Actually, If ME3 ended with something like the suicide mission, It would've been better, right?
Definitely. You should have been making choices based on all the war support you picked up. Which troops should you send to Earth's surface? Where do you send in first to combat the Reaper fleet?
 

PPB

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My perfect Mass Effect would be ME3 with ME2's ending.

ME1 was solid, but felt a bit off at times like it did not know whether it wanted to be more an RPG or a TPS. The only thing I really miss from ME1 is that all of Shepard's lines are dialogue choices. In ME3 you get 1 or 2 choices and Shepard goes on by himself the rest of the time (even on the regular mode). The dialogues in ME3 were more interactive cutscenes than true RPG dialogues.
 

Erttheking

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Mass Effect 2, overall the most satisfying experience. It would be 3 if the ending didn't pull it down
 

Adam Jensen_v1legacy

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As much as I love Mass Effect 1, I played ME2 a lot more because I guess I find it more fun. More characters (I love that), better ship, more hubs (Citadel, Illium, Omega, Tuchanka), more fluid gameplay, a lot more challenging and the ending that was so gratifying I kept replaying the game just to see it again and again. Even though a lot of stuff was cut out from ME1 it was till more fun to play.
 
Sep 14, 2009
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eh that's really hard to say...

but due to ME1 still giving chills down my back in the end, I gotta crown it the top game. ME2 was great, but some of the flaws were entire game things, while ME1's personal issues I had were tid bits here and there.
 

Sparrow

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GiantRaven said:
Mass Effect 2. The way it works (get squadmates, gain loyalty, suicide mission) is something I found much more interesting than the way the other two games play out.
I got to admit, two had the best squadmates. Javik is cool and everything, but Vega brought the ME3 squadmates down a little bit. Plus, ME2 had Legion and Grunt and Zaeed and Mordin... pretty much all the squadmates except Jacob and Miranda were well written in ME2.
 

Zhukov

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Toss-up between ME2 and ME3.

The third was better on average, but that part brings it down considerably.

ME1 was fun and all but the combat sucked donkeys, the storytelling got clumsy at points, most of the characters were meh, the planet exploration was dull and time consuming and the dialogue kept getting painfully corny.
 

worldruler8

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Honestly it would be ME2 for me. I haven't played ME3, but what I've seen shows it is a bit linear, and the story feels a bit hamfisted. And then there is the ending...

ME1 was fun, but a bit clunky. ME2 was just an overall more fun game to me, while the first tried to be a bit more original.
 

Uszi

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Thematically, atmospherically, Mass Effect 1 is awesome. But from a technical and mechanical perspective, it's a piece of shit. The frame rate constantly dips and the textures are muddy. Combat is unintuitive and boring, and broken. The main story line is short, and the game is fleshed out with copy and paste filler content where you fight the exact same basic enemies in the exact same set of rooms a hundred times. I really love the "trekkiness" of ME1, but it's just a damn shame it came out in 2007. That said, the battle for the Citadel at the end of ME1 always gives me goosebumps. In 9 play-throughs out of 10 I save the council because it's just a fucking awesome moment.

Mass Effect 2 fixed a lot of the issues with textures, frame rates and combat from ME1. I think it goes for a different atmosphere, but it still retains many essential elements from ME1 and is overall pretty good. The story is... annoying. There are a lot of fan gripes with what it turns out the Reapers are using Organics for, and given that all the hints about Dark Energy are thrown totally out the window with the ME3 rewrites, the game is almost a non sequitur. I really appreciate the character focus. Overall, the fact that they just utterly dropped the ball on RPG elements and nearly turned the game into a straight third person shooter with dialogue elements was unfortunate.

Mass Effect 3 fixed everything. It took the best elements of ME1 and seamlessly combined them with the best elements of ME2 to give what is, for me personally, my ideal mass effect experience. I appreciated the tweaks to combat, the fixes to the Charm/Intimidate dialogue system, the increased loot. The ending to Mass Effect 3 is of course fucking horrible, but I don't think it ruins the entire game, and I think that if you ignore the final 10 minutes (I always try my hardest to pretend the Star Child sequence doesn't exist at all) then its the best game of the series.



Errr.... so

ME3 > ME2 = ME1, where ME2 = ME1 because the two games do different things better than each other.
 

Elamdri

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It's an interesting question.

I am in the minority in that I didn't like ME1 very much. I didn't even get it until ME2 had come out only so I could understand the context. My biggest complaint about ME1 is that gameplay is just not as good as ME2 and ME3. The Mako is just an absolute CHORE to use, all of the planets feel exactly the same, all of the dungeons literally are exactly the same, and the game overall is just SLOW. I think I spent about an 1/8th of my playthrough in an elevator. The cover mechanic is half-assed and most egregiously, your powers just don't feel very special. I played through most of the game just using my guns because they were more effective than bothering to pause the game and use a power with an 11 minute cooldown just to lift one half-dead dude up into the air. Also, the difficulty curve went out the window halfway through the game once you got a Master Spectre Weapon.

Storywise, I think ME1 is on par with ME3. I personally never quite got the ending of ME1, because you spend the entire game looking for the Conduit only to find out that the Conduit is a backdoor onto the Citadel. The entire game you are told that Saren needs the Conduit to summon the Reapers, but that's not true. He needs the CITADEL to summon the Reapers. The Citadel that he already HAD access to (Almost unlimited access btw since he was the top Spectre). So rather than bothering to attack Eden Prime in the first place, why didn't he just wait on the citadel and have Sovereign and his Geth fleet come through the Mass Relay and in the confusion sneak to the Citadel Tower and activate it like he did in the end? Saren would have never needed the Conduit if he had just you know, been smart and realized that he already HAD access to the Citadel.

Squadwise, I also really disliked both Ashley and Kaiden so much. I wish there was an option to nuke them both on Virmire.


ME2 was a dramatic shift for the series, both gameplay and storywise. The gameplay was such a significant increase over ME1 I couldn't believe it. For starters, they greatly improved the cover and shooting mechanics. You couldn't just derp around with an assault rifle and roll face anymore. Getting in and out of cover felt a lot more natural. Guns felt different enough that playing with for example a Viper Sniper rifle felt a lot different than a Mantis or a Carnifex over a Predator. Each class had it's own playstyle and unique power. Powers felt useful and different, and since they made different powers affect different types of defenses, you had a need for them all. Submachine Guns and Heavy Weapons kinda opened up the field combat wise for caster classes.

Storywise, the game was pretty much The Dirty Dozen in space. The focus was on your squad and your mission, rather than a central antagonist like Saren. Whether that was for the best, I dunno, but I liked it enough. I don't think I enjoyed parts of the story as much as ME1 and ME3, but I really enjoyed getting the know the characters, especially Mordin, Thane, Garrus, Grunt and Tali.

Obviously, ME2 wasn't a perfect game. While I did not bemoan the skill tree changes as much as some (I personally thought that it was for the most part a good redesign) I did wish that there were more abilities available to you (See ME3). Also, Scanning was dumb. It just was. To paraphrase Egoraptor and his wonderful Castlevania video:

What is the difference between:

A: Killing a bunch of enemies, to get to a research upgrade plan, then scanning a bunch of planets to get the resources to research that upgrade

and

B: Killing a bunch of enemies, to get an upgrade

Answer: 4 HOURS.

ME3 has a lot going for it, despite the ending. The story is well done; there are parts in ME3 that got a emotional response out of me that blew anything ME1 or ME2 had out of the water. Mordin's scene on Tuchanka especially. Also Rannoch's story was very revealing and well done. That isn't to say it's not without it's flaws. The ending was an obvious bungle. Kai Leng was stupid and didn't need to be in the game.

Gameplay wise, I think ME3 is the best of the three. It fixes everything I had a problem with in ME2 and improves on other stuff. Upgrades are simply found or purchased, scanning is far simpler and less time consuming.

If I had to rank them for story

1st: ME3
2nd: ME1
3rd: ME2

If I had to rank them for gameplay

1st: ME3
2nd: ME2
3rd: ME1
 

Phlakes

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I liked the ending to 3 so I'll go with that. It's also the first game to make me cry, so that gets it some more points. And since it improved the gameplay from 2 which improved the gameplay from 1, it gets that too. They're all on a very high level, though.
 

Terminate421

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The second one had the best gameplay and ending, though mass effect 3s moving crew is great.

I still say the second one.