Well, what I mean to say is that resolution and FPS are meant to make the game look nice, and if the game already looks nice then I would say that's a job well done, whether it's 720p or 1080p, 30fps or 60fps. I know that the industry has sort of created this hair splitting itself by boasting the power of current gen consoles, but I hope this won't result in people going 'Yeah, that looks gorgeous, but it aint 1080p and 60fps.' I mean, I've been playing God of War 3 again recently, and that game runs at 720p, but you can hardly tell because it looks so freaking incredible.Laggyteabag said:Dont get me wrong, pretty games have their place, but when you have two great big black bars covering the borders of the screen, and when you have to set the game to 30FPS, and limit the game to a glorified corridor shooter, were the few extra particle effects and polygons really worth it?
I mean, The Order 1886 is a damn pretty game, and anyone would be silly not to admit that, but there must have been a lot of sacrifices that were really detrimental to the user experience to get a game to look that good.
Thank you!Darth Rosenberg said:Gaming's greatest virtue is surely its versatility (Tetris, Street Fighter, Minecraft, Lollipop Chainsaw, EVE Online, Life Is Strange, TES, Child Of Eden, Gone Home, Forza Motorsport/Gran Turismo, Fez, Darkest Dungeon, et cetera... ). The sooner the industry - and the rather whiny, label-hungry fans - get that, the better.
There is this rather unsettling mentality among the gaming community about the "Pure Gaming" and anything that doesn't adhere to this must be sneered at and quite possibly even annihilated. Because for some reason I'm not aware of there's just not enough room for everyone.