sumanoskae said:
ZZoMBiE13 said:
Jesus tap-dancing Christ. Are we still doing this? In 2013?
How do people not get this?
Because: opinions. End of story.
I like some things, I don't like other things. Your mileage may vary. How is it seriously this hard to figure out? If we all liked the same shit, it'd be a pretty boring planet now wouldn't it?
If you're proposing that an opinion isn't worth elaborating on or explaining, then why are you trying to explain your own?
The OP isn't gasping in shock that people like things that are different than they do, they're surprised that nobody can EXPLAIN why they feel so strongly about something they claim to love.
And yes, in 2013 we are still talking about Halo. We are also still talking about The Count of Monte Cristo, Dante's Inferno, Paradise Lost, The Godfather, Citizen Cane, The 7th Seal, Star Wars, Torment, Bioshock, Knights of the Old Republic, Earthbound and Chrono Trigger. I don't think Halo is a classic in the making, but we're also still talking about The Room and Phantom Menace so I guess crap and mediocrity are noteworthy as well.
I want to know HOW other people think, not just WHAT they think. Lots of people have interesting things to say about familiar subjects.
I didn't want to fire off a reactionary post in response to this. So I let it sit for a couple of days. To ponder if I'd spoken out of turn. Given that bit of time, I can't help but pop back in.
I'm happy to talk about Halo all you like. At length. With passion and verve. But if you need a power point presentation of why I like it though? Then your understanding of how
liking something works is broken. You like something, because you do. It doesn't need explaining or justifying or bullet points to make it "valid". Sometimes, you just like stuff because it's fun, because it speaks to you and to your personal enjoyment, or because it just feels right.
That the original post inferred any of the kind of thoughtful debate about the classics you mentioned above is a reach (hur-hur). It stinks of trolling. It wreaked of the kind of weaksauce "It's popular so if I hate on it I'll be cool" hipster crap that Halo fans have frankly endured long past the reasonable expectancy. In other words, it's been cool to hate Halo longer than it was cool to love Halo and if you really want to learn why people dig it, then it's probably just not for you. It never will be. It doesn't speak to you. And you know what, here's the big friggin secret; That's fine.
You want to know "why" I think how I think. That is impossible. The most fun I've ever had with a game is Zombies Ate My Neighbors for the SNES. But there's no way I can justify that in a presentation, nor should you expect me to. Go spend 30 hours with it and tell me what you think. Oh wait, you won't be playing it when you're a first year college student, enjoying the co-op and the game's Lucasarts sense of humor with your best friend or have to dig up a Game Genie to beat the giant ant section. Because that's why I love that game. The experience left it's mark on me. And a ROM emulator might give you the game code and let you play it, but your experience isn't going to reflect mine. By the days standards, that game is broken, needlessly difficult, and probably a grind. But I still loved it and have fond memories of it and I likely always will.
Games are not films. A film is an unchanging thing. That's part of the reason anyone who has seen a film can judge it by it's merits as a film. What works, what didn't, why this shot or that camera angle may or may not be appropriate. A discussion of Citizen Kane, academically, will always be the same. But A game is a unique experience to each person. That is what makes a game special, but it also means that there is never going to be a one to one comparison when you discus them as art or as an experience.
Why do I love Halo? Because I played it in 2001 when it was brand new, not years after the fact expecting some revelation. I played it when I needed some joy in my life and it delivered it. I played it with the only friend I had left after a nasty divorce wrecked my life and the fun spoke to me. I liked it's characters, it's sci-fi setting, and the themes it was dealing with in it's story. I liked the world around the game enough to pick up the books and they were an enjoyable enough read. Better than most ancillary game material that had come before. I liked it because PC shooters, through no fault of their own, never spoke to me. I didn't enjoy the interface and I still don't. Say whatever you want about the mechanics of mouse over controller, I don't LIKE it and I never will. I don't care if it's super precise, I find it inherently boring to play FPS games that way. Halo, played on a controller, had a trigger to pull for the gun my disembodied hand was toting around and I preferred that. And because I never cared for carrying every weapon in the game like almost every shooter of the day and preferred Halo's 2-guns only approach, and because Halo offered vehicle sections that worked very well. And a thousand other reasons that apply to me and my time with the game(s)
When I was in college one of my art professors told me something that has stuck with me ever since. He said that people often ask him how long it took him to create a specific painting. He would always tell them his current age. (50 something at the time, not that his age is relevant) Puzzled, the person who asked the question would always ask him what he meant. His reply was, "this is the culmination of all I've learned. It took me (50 ish) years to be able to paint this painting." That's kind of how I feel about games. I'll discuss the mechanics if you want, but that isn't why I like the game. I like it because it excites me or because the narrative is woven into the world in an interesting way, or because it sparks some intellectual curiosity in me. Any number of reasons that may or may not speak to someone else.
To bottom line this whole thing: (TL
R:FU) Your mileage may vary.
Addendum: I've read this post back to myself twice, and it may read snarkier than I intended. So rather than edit the body of the post, I'm going to add this last little piece in here. The thing that initially rubbed me the wrong way was not the Halo stuff so much as it was the idea that an opinion or feeling needs to be justified in some way. Halo is an easy mark for trolls and as a fan of Halo (before 4) it's a tired conversation. But as a discussion in general I think it's impossible to try and relate a personal experience as anything more than opinion. I've never understood why gaming is such a tribalistic thing to begin with. Just seems like time would be better spent enjoying the games and sharing what we love instead of some wet blanket showing up to try and douse everyone else's good time by asking them to justify it. I realize not all of that is aimed directly at you, so if this post reads as harsh, please know that wasn't really what I meant. I write the same way I talk and that's just how my friends and I talk. Thanks.