What should be the incentive for game developers?
Profit? (Money)
Glory? (Fame)
Craft? (Personal fulfillment/achievement)
Art? (Medium of expression)
While for many gamers the motivation is something of a trivial issue so long as they get their games, motivation directly affects the games.
Personally, I think game developers should be motivated, foremost, by craft and second, glory. And I would just the same abide by such ethics.
If I were to become a game developer, I would want to create a game that I know I can find pride and joy in. It would be a nice plus if people found it entertaining and be appreciative of my . Money seems a bit trivial, in comparison to other gains. Not to mention all the copypasta and generics that come as a result.
Edited for missing content (damn start button on laptop).
Profit? (Money)
Glory? (Fame)
Craft? (Personal fulfillment/achievement)
Art? (Medium of expression)
While for many gamers the motivation is something of a trivial issue so long as they get their games, motivation directly affects the games.
Personally, I think game developers should be motivated, foremost, by craft and second, glory. And I would just the same abide by such ethics.
If I were to become a game developer, I would want to create a game that I know I can find pride and joy in. It would be a nice plus if people found it entertaining and be appreciative of my . Money seems a bit trivial, in comparison to other gains. Not to mention all the copypasta and generics that come as a result.
Edited for missing content (damn start button on laptop).