Poll: Will Valve ever make/use another engine?

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Georgeman

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Mar 2, 2009
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When the time is right, I say. It still looks damn fine for me. Ever since I saw G-Man's face details for the first time at the beginning of Half-Life 2, I have steadfastly refused to call the games using the Source engine ugly.
 

Hurr Durr Derp

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Apr 8, 2009
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Rusty Bucket said:
hURR dURR dERP said:
Reusing the same engine over and over again is much more time- and cost-effective than making a new one every time, and as long as the engine still works for the games and the games are still fun, it's not a huge problem IMO.

...but yeah, it's way past time for an upgrade.
The phrase 'time effective' should not be used to describe Valve. Ever.
I said more time-effective. Think of all the games they've published using the Source engine. Now imagine how long it would've taken them if they had to write a whole new engine for each of those.

Yeah.
 

yaik7a

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Aug 9, 2009
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I perfer if they make "Sorce 2" thats based on sorce but more advanced , remember sorce
is 02 devoliped but I hope they got back to Lua
 

Commissar Sae

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Nov 13, 2009
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When the Time is right and the Stars are aligned, great Cthulhu will rise up from R'lyeh and provide valve with a new engine.

The Source engine has worked well for them so far, and while it might not be graphically stunning it doesn't actually look that bad. The upside is that it also allows gamers to play their games without top of the line computers.
 

DazZ.

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Georgeman said:
When the time is right, I say. It still looks damn fine for me. Ever since I saw G-Man's face details for the first time at the beginning of Half-Life 2, I have steadfastly refused to call the games using the Source engine ugly.
Do you have something for the G-man? :p
 

feather240

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Jul 16, 2009
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Georgeman said:
When the time is right, I say. It still looks damn fine for me. Ever since I saw G-Man's face details for the first time at the beginning of Half-Life 2, I have steadfastly refused to call the games using the Source engine ugly.
I actually see lots of flaws in his face because of the closeup. Here to ruin it is various pointers! :D

-His mouth is pitch black
-his jaw makes an almost tear like movement in the cheeks
-the creases and lines you normally see on your skin aren't on him

I hope I've ruined it for you.

Lamppenkeyboard said:
I don't know. When are they going to stop flicking peanuts at the PS3 and actually PORT SOMETHING TO IT?
They called the PS3 stupid. The thing was designed to be difficult to program for (according to the CEO), the price was lowered fairly recently, and uh... well...
 

Georgeman

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Mar 2, 2009
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D4zZ said:
Georgeman said:
When the time is right, I say. It still looks damn fine for me. Ever since I saw G-Man's face details for the first time at the beginning of Half-Life 2, I have steadfastly refused to call the games using the Source engine ugly.
Do you have something for the G-man? :p
Not really, I was just impressed with his teeth and his, um, freckles? I don't recall any other game at that time to have such facial detail.

feather240 said:
Georgeman said:
When the time is right, I say. It still looks damn fine for me. Ever since I saw G-Man's face details for the first time at the beginning of Half-Life 2, I have steadfastly refused to call the games using the Source engine ugly.
I actually see lots of flaws in his face because of the closeup. Here to ruin it is various pointers! :D

-His mouth is pitch black
-his jaw makes an almost tear like movement in the cheeks
-the creases and lines you normally see on your skin aren't on him

I hope I've ruined it for you.
Don't hold your breath. You didn't. :p
 

Liberaliterr

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Mar 24, 2009
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Eventually they will add major upgrades to the engine, but I feel Valve wants to keep the system requirements relatively low whilst still looking good. This helps modders which are the backbone of the source engine and valve. maybe in a couple of years we will see an upgrade which looks significantly better as the standard of hardware improves with it. For the moment however it looks fine.
 

meatloaf231

Old Man Glenn
Feb 13, 2008
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They'll probably just keep heavily overhauling the Source engine, and I have zero complaints with that. It's a good engine.

However, absurd theory time: they're building a Source Engine 2 of sorts for Episode 3, hence the long time in development.
 

TelHybrid

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May 16, 2009
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Why make a new engine?

Source is perfectly sufficient, and the games still look good from it.

From a PC standpoint, it's nice that a company sticks to an engine with relatively low system requirements, so people don't have to keep upgrading. It's games like Crysis that kill PC gaming.
 

Calhoun347

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Aug 25, 2009
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Theres nothing really wrong with the source engine, I have to question those who describe the game as ugly, because i'm playing on max settings at 1680 X 1050, and the visuals are pretty great. Textures are pretty high-res. The only visual complaint i have had with the source engine was in Half-life 2 and it's episodes where straight hallways had razor-blade edge corners. Other than that no complaints. They don't just use the same iteration of the engine either, they are constantly updating the Source Engine. Also, if you were looking to beautify Half-Life 2, (and it's episodes) Look into the Half-life Cinematic (HD) mod by Fakefactory. All textures are 2048X2048 and all the character models have been re-done. Looks Gorgeous.

I love Valve, and I think they're doing things fine. The orange box introduced a newer iteration of the source engine, which allowed for better visuals, and Half-Life 3 will probably introduce with it a much improved version as well. But i have no quarrels with the Source Engine.

Though if your playing on a console, sorry. Perhaps visuals are bad there, but that's the problem with your console. Not with the Engine.
 

Xanadu84

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Apr 9, 2008
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Valve are great designers. They polish games to perfection, and create truly interesting scenarios. That is the situation on one hand, and that hand has nothing to do with the completely separate hand of graphics. There very different beasts. We all appreciate beautiful graphics, but the gameplay core is the most important part. So even as a Valve lover, I have no problems with this criticism.

Truth is, yes, Source is showing its age. Putting there game in daylight does a huge amount to exhibit the shortcomings of the engine, where nighttime and film grain of L4D1 went a long way towards replacing graphics limitations with artistic style: Kind of like how Madworld for Wii looks as crisp and clean as a 360 game, because the art style covers up the shortcomings. Certainly, Source doesn't tower over the competition like it did back in 2004. However, though no longer impressive, it doesn't look bad, and it is still pretty great in terms of facial experessions and physics. And it has also been tweaked and honed enough that it can still pull of some impressive stunts, even if sheer realism suffers: The weather effects in, "Hard Rain" campaign for L4D2 were downright amazing. Its no longer great, but it is acceptable, and what with hardware advancements coming to a slowdown, not to mention the likely length of this console generation, it seems unlikely that they will work really hard to make a new engine, especially an engine that so many developers and modders adore. My prediction, based on pure hearesy, will be that once they come out with Episode 3, they will take the Source engine, and give it a massive overhaul. It will probably look as impressive as the Cry3 engine, and be a lot more scalable. But I don't think that will happen until after they get a bunch of products out of the way.
 

sgtshock

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Feb 11, 2009
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I think Valve has said in numerous interviews was that their goal for the Source Engine was to be very adaptable, so they didn't have to change engines every other game. It might not have fancy dynamic lighting or all the other fixtures of the Unreal 3 and Crytek engines, but it still looks great, and best of all, it runs great on just about any PC.

Plus, if Valve did decide to make a new engine from scratch, we wouldn't see another Valve game until at least 2020.
 

Shoto Koto

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May 13, 2009
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Ooh, at this point in time, slightly more people like Valve than hate Halo.

OT: Of course they will, what a dumb question, they have done before they will do again. /thread
 

Rusty Bucket

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hURR dURR dERP said:
Rusty Bucket said:
hURR dURR dERP said:
Reusing the same engine over and over again is much more time- and cost-effective than making a new one every time, and as long as the engine still works for the games and the games are still fun, it's not a huge problem IMO.

...but yeah, it's way past time for an upgrade.
The phrase 'time effective' should not be used to describe Valve. Ever.
I said more time-effective. Think of all the games they've published using the Source engine. Now imagine how long it would've taken them if they had to write a whole new engine for each of those.

Yeah.
No-one's saying they should make a new engine for every single game, that doesn't make any sense. What I'm saying is that they need to make a new one now, or at least upgrade Source. You'd think that never having to work on an engine would mean they could develop an episodic game in under 3 years.
 

Katana314

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Source isn't ugly. Left 4 Dead 2 is. Even playing the Half-Life 2 episodes I see much better visuals.
Also, keeping on this engine lets them cater to people with substandard hardware, a much larger audience than you realize.