Poll: Would Half - Life be ruined by Iron Sight's?

JohnnyDelRay

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Yeah I dunno. It never really bothered me in Half-life tbh, but maybe that's just the kind of game it is. If they had it, cool, if not, so what. Some games have iron sights, CoD and whatnot, some games have no crosshair and *force* you into ironsights (Killing Floor), and some games have ironsights, but it's more accurate to aim without the stupid things, unzoomed anyways (Rainbow 6: Vegas).

But honestly, it hasn't bothered me in any of those games. If you're going for realism and simulation, then fine, otherwise don't fix what ain't broken. But I'm a bit of a gun fan, so I like looking down ironsights from time to time, gives a nice feel sometimes (AK sights in the jungle ftw!)

A system which would make more sense in the police/military type games, is having the gun just below eye-level, but not strictly iron-sighted the whole time. That way you could still have a pretty quick draw and fire without toooo much sacrifice on reaction time (I think that's what they teach in Art of the Tactical Handgun/Carbine movies)
 

Laser Priest

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I can't say it would be enough to make or break the game.

Personally, I like ironsight aiming, so I think it might benefit.
 

Soviet Heavy

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Packie_J said:
No. Not exactly but actually zooming with most of the weapons will really help. I just finished playing HL2 for the fifth time this week and I couldn't help but notice where I ran into a lot of situations where zooming with SMG would've definitely helped a bit more.

For HL3, I think Valve should include the option of what type of aiming you prefer. Just like in Crysis 1 where you had the option between regular iron-sights and "simple iron-sights" that only zooms the sight without looking down the iron-sights.
Star Wars Battlefront does the same as Crysis, simply zooming in on the target instead of ironsighting. I like it better that way, since it keeps my spacial awareness up, something that is limited by Iron sights.
 

Agarth

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It wouldn't quite be ruined but I would enjoy it a lot less. If they did add iron sights in Half-Life then they would have to make the accuracy of everything be reduced dramatically. You've got to remember that Half-Life fire fights are run 'n' gun based and you don't look down the sights when your run 'n' gunning. Play CoD online and run and gun while using iron sights and you will notice that it feels very awkward. Now imagine playing Half-Life like that. And as I say (and probably a ton more people say) "We don't need perfect 'realism' in everything game designers." If you've played InFamous imagine if Cole's climbing ability was that of the average man. Now imagine if he was as easily killed as an average man. If you've played CoD, imagine if you didn't regenerate health. If you've played Halo, imagine if you were a standard marine. If you play the Elder Scrolls games imagine if your character was a civilian with no magical or militaristic training. Ect. Sorry about that, I tend to rant a bit.

I'm just going to say this. Valve, if you start putting iron sights in your games I will be very disappointed. Feel free to keep scopes but just don't add iron sights. If Half-Life had sight aiming then it just wouldn't be Half-Life. Also, Why is Episode 3 taking so long? Is it going to come with the original Half-Life and HL2 along with episode 1 and 2 AND come with a code that gives us every hat in TF2? Actually that would take a long time to do...
 

Okysho

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Isn't it called "eye-in-sight" not "iron sight".

You're placing your eye down the sight of the gun... I think people have been mis-hearing it
 

HassEsser

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Yes, it would. So far, there hasn't been a single gun in any VALVe game with iron sights, and I really really like that. Iron sights are cool, don't get me wrong, but them being missing from VAVLe's games is one of the reasons I've played CS/CSCZ/CSS for years, and still do to this day.
 

martin's a madman

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I think it would be a bad idea.

I like Iron sights in other games, but just because it has become convention doesn't mean it's necessary in every case, I'd prefer they leave it out.
 
Oct 2, 2010
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Okysho said:
Isn't it called "eye-in-sight" not "iron sight".

You're placing your eye down the sight of the gun... I think people have been mis-hearing it
Depends. Many guns in FPS games (and real life) have actual iron sights. Though in gaming, they're often called iron sights whether they're actually iron sights or not.

Personally, I'd like a wider number of more precise terms, though. "Iron sights" in the gaming community currently seems to be able to refer to zooming, filling half your screen with a gun, and/or sometimes auto-snap aiming.
 

Jake0fTrades

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The game can easily stand up on it's own without Iron Sights, but if Iron Sights were added they wouldn't detract from the games value at all.
 

beniki

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So... why don't you just point in the right direction without holding down a button to do so? I always thought iron sights were just for console games to compensate for the difficulty in aiming with a controller. And to disguise the silly gun waggle you got on your screen if you have manual aim without focusing on the gun sight.

I don't know... I don't see it adding much, apart from slowing the pace of combat, and encouraging players to be more economical with their bullets.

Wouldn't ruin it, but I just don't think it's necessary... unless you really want to balance the PC users with the HL2 arcade machine!
 

DeadEy3

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Sep 1, 2010
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It would certainly be odd for valve game...
but it wouldn't ruin the experience...

besides, you can just play the game without looking down your sight... :p
 

Nieroshai

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Would using the search box ruin this thread?


I don't think it would ruin the game, but I feel it won't be included either because 4 installments so far have not needed it. I'd say save it for a later project.
 

twistedheat15

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Babitz said:
Yes. It would be like replacing Gordon Freeman with the Doom space marine.
TheDude7053 said:
NO.... But Why ?
Joseph375 said:
NO. NO IRON SIGHT AIMING.

Half Life doesn't need it and we certainly don't want it to be anything like Call of Duty or any of it's retarded clones.

Although, this brings up another point, how the fuck are Valve going to pull off CS:GO on consoles without ironsights? It works on PC because of the mouse/keyboard, but how will we aim properly with a controller? And ironsights would just make it identical to almost any other shooter.
iTeamKill said:
uh... why exactly does half life need iron sights?


How else would you aim the grande launcher properly?!
 

00Pyro

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Aug 22, 2011
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Iron sights would be great, if they integrate them in with secondary fire and make it all comfortable.
 

NotSoLoneWanderer

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http://youtu.be/gvdf5n-zI14
My answer above (I really need to find out how to put the video in the post not just the link)
 

ZetaLegacies

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Jun 26, 2011
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The next Half Life needs iron sights, if not the game would feel out of date.
A while ago I played Combat Arms for the first time in a year, and after playing games like Black Ops and Battlefield 1943 it just feels out of place for an fps not to have one, other than tf2.