There may be something to them selling the console cheaper. Maybe. But I don't really see evidence of it, but consumers defending the companies they buy from is a known phenomenon. Especially, defending what they have spent money on already. I would think that the increase in consumers in the video game industry over the past ten years would make up for it. For example, something else that may help them with the cost of a console launch would be to have a launch library of games ready to go and not try to sell 'remastered' last gen games for the first 2-3 years of your console's lifespan. This generation of consoles has mostly sold on brand name recognition so far. People are buying Xbox Ones and PS4s simply to claim they have one and talk about the 4-5 games worth playing in their circle of friends. Most games for the console are either relaunches of last gen games or games that come out on both last gen and next gen consoles like Shadows of Mordor or Black Ops 3.stroopwafel said:Zenja said:The console market has spoken and they want to pay to play online.
It's the reason why they can sell these consoles so cheap. Like with Playstation Sony makes minimal profit with PS4 sales(with PS3 they actually made a loss for years on end) so subscription services are a method to generate a healthier profit(minus the costs of server maintenance). It's a trade-off a company has to make in order to sell at a competitive rate(one that is apparently greatly succesful given PS4's massive sales figures).
It's a trend I see continuing though with games as well(particularly for AAA-games which development costs continue to balloon well over the 100 million). Companies trying to make a profit not(or not just) from the initial purchase but rather from DLC, microtransactions, season passes, subscription services etc.
If it's within an acceptable range(meaning companies don't overdo it and provide quality for what you pay for) I can kind of understand why they do it. Games are expensive to develop and companies need some insurance and longer-term source of income to not let their investment go to waste. Consumers won't accept consoles going over 350 bucks or games over 60 so it becomes a reality of business that companies try to search for additional sources of income to make the risk of investment worth it.
You can kind of compare it to airline tickets. That market is oversaturated which is obviously good for the consumer but it still costs a lot of money to keep those planes in the sky. Profit margins for airline tickets are incredibly slim so here they try to increase profit by selling additional stuff like leg and luggage space or better seats.
Same for me, 'cept the other way around.Zhukov said:PS3.
Because it's the one I bought.
Ah, so whether a machine functions efficiently and reliably is all we're talking about? Okay then... PS1 was clearly better than the Dreamcast - 'cause the latter broke for me rather quickly, and the former took a fair while to die - and the original Xbox is better than the 360, PS1, and DC as it's still functional and never needed to be replaced. My old Amiga 500+ would probably still boot, as well, so maybe that still beats all of them...Samtemdo8 said:Hmm I got both consoles. And in my whole time with it I had to replace the Xbox 360, 3 times because of the Infamous Red Ring of Death, and my current Xbox 360's disc tray barely opens.
While my PS3 from 2009 is still functioning.
So despite all the good times I had with Xbox 360 and its online service Xbox Live (Xbox Live Multiplayer is superior to PS3) Playstation is just the better console.
It's a little different now, but for a long time PS3 had better multimedia options. PS3 also played Blu-Ray and for several years managed to be the or a top rated BD player. Xbox 360 even gated Netflix behind their Gold paywall, while PS3 did not. In terms of media, I'd put the PS3 way above the 360.Casual Shinji said:entertainment wise they were pretty evenly matched.
PS1 was shipped with known hardware issues, including an issue reading discs due to a faulty spring in the optical drive. If we're talking reliability outside of an anecdotal level, PS3 is the first console that Sony had without a ridiculous failure rate due to known hardware issues. And you still had 12% of the users self-reporting failure within like a year.Darth Rosenberg said:Ah, so whether a machine functions efficiently and reliably is all we're talking about? Okay then... PS1 was clearly better than the Dreamcast - 'cause the latter broke for me rather quickly, and the former took a fair while to die - and the original Xbox is better than the 360, PS1, and DC as it's still functional and never needed to be replaced. My old Amiga 500+ would probably still boot, as well, so maybe that still beats all of them...
I don't recall the ps1's failure rate being particularly high. Something being a known issue doesn't mean the system has a higher than acceptable failure rate overall.Something Amyss said:PS1 was shipped with known hardware issues, including an issue reading discs due to a faulty spring in the optical drive. If we're talking reliability outside of an anecdotal level, PS3 is the first console that Sony had without a ridiculous failure rate due to known hardware issues. And you still had 12% of the users self-reporting failure within like a year.
LOL, I'm having trouble convincing pals to go PS4. It really is terrific (added 2 TB internal to it today. Needs it if you are going to own more than 3 games at a time).Casual Shinji said:Now that I've gotten used to the PS4 though, it's remarkable what a clunky piece of shit the PS3 really is.