i have a wild theory about this. but i'm only at the firsts few mission, so maybe they tell otherwise later. The commander was in stasis, and as far as i understand the story so far, they implanted something in his brain to use him basically like a tactical field simulator. they feed his brain with tactical data to understand human thinking. so is possible that the last game was just a simulation in the Commander's brain, to gather intel on how xcom was working ?DoPo said:If it is, does it really matter which option was taken?LetalisK said:Isn't that more or less the same thing?
Thing is, the last game's ending did happen. Only, it the ending that was chosen was the most common ending that mostly everybody, has gotten and they've gotten it multiple times. It's the ending that has overall happened the most, over all playthroughs by all people - we lost.LetalisK said:Edit: oh nm, you mean a straight up "the last game's ending never actually happened". Personal preference then, because that would irritate me more.
Yeah, I believe that's the implication. I've not progressed far, yet, but I think that's a reasonable assumption.cathou said:i have a wild theory about this. but i'm only at the firsts few mission, so maybe they tell otherwise later. The commander was in stasis, and as far as i understand the story so far, they implanted something in his brain to use him basically like a tactical field simulator. they feed his brain with tactical data to understand human thinking. so is possible that the last game was just a simulation in the Commander's brain, to gather intel on how xcom was working ?DoPo said:If it is, does it really matter which option was taken?LetalisK said:Isn't that more or less the same thing?
Thing is, the last game's ending did happen. Only, it the ending that was chosen was the most common ending that mostly everybody, has gotten and they've gotten it multiple times. It's the ending that has overall happened the most, over all playthroughs by all people - we lost.LetalisK said:Edit: oh nm, you mean a straight up "the last game's ending never actually happened". Personal preference then, because that would irritate me more.
its one of those rare games that actually lives up to the hype in my opinionevilthecat said:Holy shit.. this game is kicking my arse.
I think I might be in love with it.
there are plenty of savvy users around here to help any and all noobsMeiam said:Well crap, my computer can barely run this. I guess it's time to upgrade, any suggestion for someone who knows absolutely nothing about PC and can spend a reasonable amount but not exactly re finance your home level of price? Desk space is not an issue.
Well I don't plan on building a PC myself since I know no one who knows how to and playing around with hundreds of dollar worth of fragile hardware piece alone with no experience sounds like asking for disaster. I'm open to buying from a website that customs make PC (that's a thing that exist right?). I'm in Canada (quebec) so I know I'll pay a premium because of weak dollar so I don't think I'd go much above 1500 us $. Don't really have a monitor worth talking about (like my current computer) so I'll buy a new one too. I have a copy of windows 7 lying around, can I uninstall it and reinstall on a new machine and then upgrade to W10? Well I'd need a disc drive for that, so it's probably not worth it.gmaverick019 said:there are plenty of savvy users around here to help any and all noobsMeiam said:Well crap, my computer can barely run this. I guess it's time to upgrade, any suggestion for someone who knows absolutely nothing about PC and can spend a reasonable amount but not exactly re finance your home level of price? Desk space is not an issue.
also, group:
"PC Builders and Hardware Group" [http://www.escapistmagazine.com/groups/view/PC-Builders-and-Hardware-Group]
feel free to post in there as well. First thing we'd need is your current rigs specs (do you know how to find those?) and your location (parts can change in price depending on your location) and what you're probably willing to pay.
were are you exactly? in montreal ? i can give you a few good adresses if you tell me in what city you are located.Meiam said:Well I don't plan on building a PC myself since I know no one who knows how to and playing around with hundreds of dollar worth of fragile hardware piece alone with no experience sounds like asking for disaster. I'm open to buying from a website that customs make PC (that's a thing that exist right?). I'm in Canada (quebec) so I know I'll pay a premium because of weak dollar so I don't think I'd go much above 1500 us $. Don't really have a monitor worth talking about (like my current computer) so I'll buy a new one too. I have a copy of windows 7 lying around, can I uninstall it and reinstall on a new machine and then upgrade to W10? Well I'd need a disc drive for that, so it's probably not worth it.
God I know how mom who know nothing of video game feel like in a gamestop around Christmas! I've looked at retailer, but all I can do is check a page ("like this" [http://www.bestbuy.ca/en-CA/product/hewlett-packard-hp-gaming-pc-intel-core-i7-6700-2tb-hdd128gb-ssd-16gb-ram-nvidia-geforce-gtx-960-graphics-windows-10-860-019/10391778.aspx?path=1bfe429ab5a7bc2333c04707171d1874en02]) and go "hum that seems reasonable".
Closed enough, I'm always a bit skeptical about going to a store since I still don't really know what I'm buying.cathou said:were are you exactly? in montreal ? i can give you a few good adresses if you tell me in what city you are located.
actually, the one at best buy is not that bad... the only thing that tick me about it, is the 500w powr supply, it's seems a bit low for that kind of computer.Meiam said:Closed enough, I'm always a bit skeptical about going to a store since I still don't really know what I'm buying.cathou said:were are you exactly? in montreal ? i can give you a few good adresses if you tell me in what city you are located.
Under my original misinterpretation, that is the question I would ask Zhukov since I thought he flip-flopped. But, again, misinterpretation.DoPo said:If it is, does it really matter which option was taken?LetalisK said:Isn't that more or less the same thing?
As far as I'm aware that's only half of the explanation, though. Having the canon ending be the one where the aliens won makes sense to me and I'm cool with the protagonist failing in games. I just have a personal grudge against the "It was all just a dream" trope, specifically when it's used in a sequel to justify itself. I realize they only have so many routes they can go with to explain how the ending of the previous game jives with the new game and it's going to be a stretch no matter what they do, but the route they picked? If it's not built into the first game's ending already, it just comes across as especially lazy.Thing is, the last game's ending did happen. Only, it the ending that was chosen was the most common ending that mostly everybody, has gotten and they've gotten it multiple times. It's the ending that has overall happened the most, over all playthroughs by all people - we lost.
Turning off AA and Ambient Occlusion entirely fixed the chop for me. Runs smoothly now. If there's a visual difference I'm not noticing it.DoPo said:I'll try lowering/removing AA tomorrow to see if that would alleviate the problem with the choppy-ness.
BloatedGuppy said:Turning off AA and Ambient Occlusion entirely fixed the chop for me. Runs smoothly now. If there's a visual difference I'm not noticing it.DoPo said:I'll try lowering/removing AA tomorrow to see if that would alleviate the problem with the choppy-ness.
Use the right click option instead. When the ranger is selected and you point to an enemy in movement range you will see a "Slash"-tile to one of its' sides, by moving the mouse around over the enemy it changes which tile your ranger will attack from and if/when you right click the ranger will move up and melee attack.DoPo said:So, after waking up this morning, I realised I didn't mention one thing in my previous post - the ranger melee attack. Namely, has anybody found a way to alter the angle at which it's delivered?
It seemed you're only able to hit the enemy from the nearest side, so if you don't want that (for example, because it would leave your guy exposed) the only other option is to spend one movement on getting elsewhere and then using Slash. But even then, depending on positioning and the cover, that might not be enough.
My big problem with the last Xcom was how easy it got late game on Normal difficulty. I'm not very great at Xcom, and even I was coasting by after the first few months with minimal losses. So to avoid the drop-off I started on Commander for Xcom 2 and holy hell. The basic Advent troops are no big deal usually, even if they have no problem running suicidal into the middle of your formation to pick someone off. But when it comes to the more advanced aliens I have seen so far, you are punished really hard if you leave them for even a turn. The Lancer ADVENT troops would run what seemed to my troop sprint distance to instant kill my rookies. If a Viper managed to grab and constrict my troops from behind cover I could sometimes just kiss that trooper goodbye. Combine situations like that with how close the enemy pods tend to be to each other and their crazy aggro range and it can feel like many situations are near impossible without perfect moves and luck. I'm terrified of what the highest difficulty must look like early on.BloatedGuppy said:Turning off AA and Ambient Occlusion entirely fixed the chop for me. Runs smoothly now. If there's a visual difference I'm not noticing it.DoPo said:I'll try lowering/removing AA tomorrow to see if that would alleviate the problem with the choppy-ness.
Progressing slowly through the campaign on Commander. After several abortive Ironman attempts, I'm engaging in mild scumming. Game is ludicrously difficult early...actually potentially worse than Long War/Impossible if you get a bad mission (Lancers on mission two, hurrah). Magnetic weapons seem to smooth things out.
That's actually exactly what they do.Comic Sans said:The Lancer ADVENT troops would run what seemed to my troop sprint distance...
When you say "chop" are you referring to framerate shenanigans or the awkward pauses before enemies take their turn? Because I would love to have a fix for the latter. It's like Chinese water torture in video game form, not harmful but impossible to ignore.BloatedGuppy said:Turning off AA and Ambient Occlusion entirely fixed the chop for me. Runs smoothly now. If there's a visual difference I'm not noticing it.
That's useful, thanks a lot!Gethsemani said:Use the right click option instead. When the ranger is selected and you point to an enemy in movement range you will see a "Slash"-tile to one of its' sides, by moving the mouse around over the enemy it changes which tile your ranger will attack from and if/when you right click the ranger will move up and melee attack.DoPo said:So, after waking up this morning, I realised I didn't mention one thing in my previous post - the ranger melee attack. Namely, has anybody found a way to alter the angle at which it's delivered?
It seemed you're only able to hit the enemy from the nearest side, so if you don't want that (for example, because it would leave your guy exposed) the only other option is to spend one movement on getting elsewhere and then using Slash. But even then, depending on positioning and the cover, that might not be enough.
Unfortunately, it's just the framerate shenanigans. I've not found a cure for the pause yet. I imagine it would be fixed by a patch. I noticed it happening just before Bradford tells you something, so it's more likely to be something to do with resource loading. Which is still a bit odd, since I'm on SSD, but still.Zhukov said:When you say "chop" are you referring to framerate shenanigans or the awkward pauses before enemies take their turn?