Poll: Your Ideal Game

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Mar 18, 2010
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Well, Escapist, I hear a lot of people talking about how this game wasn't great, or this one was, or this one was perfect no it sucked bull penis, et cetera.

So I would like the Escapists to explain what their ideal games would be.
 

Omikron009

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May 22, 2009
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Hiya, wonder mike! It's me, Homsar! The captain of the gravy train! Pshoooooooo. All aboard! I brought my best foot flowered!

I can't remember the rest. I used to have it memorized.

OT: I enjoy games based on pure fun, but I think what probably gets me into a game most is immersion and a really fantastic game world. My ideal game might be across between Assassin's Creed and Crackdown, but also an RPG.
 

Continuity

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May 20, 2010
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Ideal game? do you really mean ideal game?

Well its simple, though it would perhaps require some rather advanced hardware but here it is:

Basically my ideal game is to take a carbon copy of this world and put it into a matrix style computer sim except that my "character" is god.

simple.
 
Mar 18, 2010
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Continuity said:
Ideal game? do you really mean ideal game?

Well its simple, though it would perhaps require some rather advanced hardware but here it is:

Basically my ideal game is to take a carbon copy of this world and put it into a matrix style computer sim except that my "character" is god.

simple.
Okay, maybe slightly less ideal than THAT.

Ideal game... of modern technology.
 
Mar 18, 2010
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Omikron009 said:
Hiya, wonder mike! It's me, Homsar! The captain of the gravy train! Pshoooooooo. All aboard! I brought my best foot flowered!
Sure beats breaking up with me! Don't look now, I'm just a friendly reminder! ...Think I won the powerball...

OT: I didn't answer the question, so, probably a game with artistic merit that is fun, like SoTC, but sandboxy and randomly generated inassuch you can do whatever you want.

WHY YES I DO LIKE THE BEST OF BOTH WORLDS A WHOLE LOT.
 

mb16

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Sep 14, 2008
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i want a option for game mechanics

EDIT:
MY GAME: RTS/FPS cross over
-my game would have open end sandbox battles to win however you want (kill,capture, sabotage)
-large number of AI playing just as you would, EG. taking orders, drving tanks, capturing points
-you choose your roll in the battle from foot soldier(FPS) to field general(RTS)
-the RTS guy controls the support and gives orders where to go. the FPS guy does it
-all support is in the game are so can be destroyed. (new ones can be ordered in)
-the AI will do objectives so you only aid in battle, so a AI controlled tank may do more than you
-for multilayer just more guys are controlled by players and it still has the AI

SnowdensOfYesteryear said:
mb16 said:
i want a option for game mechanics
...I don't see how the actual MECHANICS of a game make an ideal game, unless you consider staring at code very fun.

...which, incidentially I do...

...but only in python...
i meant it more as having clever features. like my rts/fps crossover thing
 
Mar 18, 2010
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mb16 said:
i want a option for game mechanics
...I don't see how the actual MECHANICS of a game make an ideal game, unless you consider staring at code very fun.

...which, incidentially I do...

...but only in python...
 

Breaker deGodot

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Apr 14, 2009
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Continuity said:
Ideal game? do you really mean ideal game?

Well its simple, though it would perhaps require some rather advanced hardware but here it is:

Basically my ideal game is to take a carbon copy of this world and put it into a matrix style computer sim except that my "character" is god.

simple.
GENIUS!!
 

Thaius

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Mar 5, 2008
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Okay, well "ideal game" would obviously be one that has all of the above, which makes it kind of a cop-out answer. So I chose the one elements that is most important to me: story. A game with a good story and passable everything else will be great in my book.
 

DeadlyYellow

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Jun 18, 2008
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I'd say all of the above, though of them story having the least favor.

Of course, since I endeavor to make my own games, naturally I know what I'd find ideal. Here's hoping this current one will be $185k worth of ideal...
 

WhiteFangofWhoa

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Jan 11, 2008
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All of the above with artistic merit being the least important of the three. Virtually any game I ever concieve in my head also has cooperative local and online multiplayer. Nothing quite matches the feeling of taking down a hard boss with your buddies, particularly in a beat-em-up or shooter.
 

Keava

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Mar 1, 2010
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Continuity said:
Ideal game? do you really mean ideal game?

Well its simple, though it would perhaps require some rather advanced hardware but here it is:

Basically my ideal game is to take a carbon copy of this world and put it into a matrix style computer sim except that my "character" is god.

simple.
You mean Sims? Dunno, i find playing god boring.

And yeah, the perfect game would have good story, good visuals, smooth gameplay, progressive difficulty curve with great AI, award both manual and tactical skills while still being accessible for 'casual' gamers, proper pacing so no 3 hour long cinematic just to bring you to a short fight and then resume the cinematic, replay value, and most of all would be logically consistent.
Easy!
 

Harlemura

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May 1, 2009
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A game with a really good story that goes on for at least... let's say 200 hours.
And it has gameplay good enough to not get bored in that 200 hours.
And "purdy" graphics so you have something to look at for 200 hours.

In short; a really, really, long game.
 

sephiroth1991

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Dec 3, 2009
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I guess my ideal game would be a zombie survival horror with rpg elements.
I like a good story which is why i forgive games like SH4 cos even thou the gamplay isn't great i like it for its story and horror.
 

Vrach

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Jun 17, 2010
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Dana22 said:
Boundless sandbox.
Something like this. I love huge open spaces and I like having little restriction on how I can play the game. Don't get me wrong, I like and love some games that are level-designed, and certain aspects of the game, particularly the story (Mass Effect 2 being the perfect example) can surpass it, but it's not my ideal version/formula of a game.

I love what you named "pure fun" games. I think Prototype would fit into that, because it's a game I got into mostly just for how fun the gameplay is. The story was ok, but took time to get into (and even then it wasn't exactly brilliant and it definitely isn't my thing), I hate excessive gore, mutants and zombies and those two would've normally been enough to keep me the hell away from a game. However, when I gave it a go, the sheer freedom and, as Yahtzee put it - dicking-around potential just made the game brilliant enough to surpass anything I disliked about the game. Just Cause 2 and the GTA games would also fall into this category.

In addition to a huge open space I also love good story mixed in and a lot of side-quests, as they promote not sticking to a single route in playing the game. My perfect game so far was really Morrowind as it just literally defined and filled out everything my ideal game would be - don't get me wrong, certain aspects of it could be improved, but it still followed my preferred formula in most if not all aspects.
 

YesConsiderably

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Jul 9, 2010
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My dream game would be a James Bond game which visits each of the 20 007 films before the reboot.

Gameplay-wise it would be very similar to Treyarch's Quantum of Solace. A first person shooter with a third person cover system, and quick time events and CoD style set pieces to heighten the cinematic feel.

The story could perhaps be an older Bond writing his memoirs or something, with a couple of levels based on each of the films.