What I mean is, say I shall set up a scenario for you.
You're ready to put your fresh game into retail, you developed it, you are also publishing it, it's your game, you can do whatever you want with it, you aren't beholden to any other publisher.
What I am interested in, is how would you release said game? Would you like to offer the classic full package for a good RRP of your choosing? (Be realistic though, a bit of cash in the kitty helps towards your next game or other products!) Or perhaps you would prefer to hold back or develop later content to release into downloadable content, it might help profits, but then you are not guaranteed to get lots of DLC sales are you? Maybe you would like to divulge into Exclusivity, maybe a few extra goodies for a certain console or pre-order? Or maybe something a little unconventional, like releasing the game in an episodic style like Alone In The Dark.
So fellow Escapists, how would you get your game out there?
You're ready to put your fresh game into retail, you developed it, you are also publishing it, it's your game, you can do whatever you want with it, you aren't beholden to any other publisher.
What I am interested in, is how would you release said game? Would you like to offer the classic full package for a good RRP of your choosing? (Be realistic though, a bit of cash in the kitty helps towards your next game or other products!) Or perhaps you would prefer to hold back or develop later content to release into downloadable content, it might help profits, but then you are not guaranteed to get lots of DLC sales are you? Maybe you would like to divulge into Exclusivity, maybe a few extra goodies for a certain console or pre-order? Or maybe something a little unconventional, like releasing the game in an episodic style like Alone In The Dark.
So fellow Escapists, how would you get your game out there?