seekeroftruth86 said:
"More hardcore because of buttons"?! Are you serious? They may be necessary but how does buttons make a system more "hardcore"?
I'll answer that. It doesn't. That is the most ridiculous thing I've heard in a good long time. Thanks PopSci. Way to be on the cutting edge.
On that note, why haven't they done anything with the Kinect's programming potential? It is probably the most advanced motion sensor tech on the market right now! They should be drooling over this! If not for games but for the other possibilities in science, technology and applications!
PopSci's really whiffed this one.
The point is if Move had just one button integrated into the controls it would have infinitely more buttons than Kinect (divide by zero). Kinect CANNOT track your individual fingers with any consistency, it can't tell if you are just fidgeting or pulling a trigger. Don't underestimate buttons.
They also look at latency, precision, accuracy, flexibility and utility.
Kinect's decision to sell under the gimmick of absolutely no aides on the body, not retro-reflective gloves (like seen in minority report) or a way to hold two halves of the 360 controller, one in each hand. They in fact haven't given a single working example of Kinect + gamepad in action, and removed gamepad functionality for obvious titles like Joy-Ride.