Portal 2 thoughts

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aksel

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Nov 18, 2009
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If you haven?t played the game yet, don?t bother reading, as it WILL RUIN EVERYTHING FOR YOU SPOILERS SPOILERS OMAHGAWD

Holy hell this is a good game. Well-polished, fun details, great writing, brilliant voice acting, beautiful scenery, etc.

The locked test-chambers in the old Aperture labs made me giggle (aw yeah mantis men), and the hint at the missing Borealis experiment makes me all tingly inside. Maybe HL2EP3 isn?t going to pull a Duke Nukem Forever?

A bit short though. Not as short as it's predecessor, but I had hoped for 10+ hours.
I finished the single-player it in a single six hour sitting, with perhaps 2 hours of solid ?what am I supposed to DO here!?? thinking. Mostly, it had a nice flow to it. The learning curve is great, for that matter.
However, at some points I felt restricted. In the old Aperture labs, in-between tests, it felt like I was just looking around for a certain white spot to shoot a portal onto. The part where you have to fondle around with the white jelly, where Cave Johnson has this anger-induced revelation about AI, took me like 20 minutes to get past. First finding the exact spot where the developers wanted me to find, and getting the timing right. It felt restricted. Non-flowing.
I also felt a lack of introduction to the propulsion- and white gel, as well as the excursion funnel. And what happened to the pneumatic diversity vent? (I haven?t played co-op yet, so I don?t know if it is co-op only).

On Day-one DLC, I don't get what the fuzz is about. It's just... Hats and skins? It's not like you get anything out of them in the first place!
It's merely there for the Team Fortress 2 hat enthusiasts.

All in all, holy hell this is an amazing gaming experience why haven?t you bought several copies yet.
And what did you think of the ending song?
I don?t think it is half bad, but certainly not near as good as Still Alive. But what are you gonna do, they sort of HAD to put it in.

On a random note, I was a bit bugged by the new elevators.
 
Dec 14, 2008
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Finally a portal thread not talking about those fucking trolls rating it down on Metacritic.

OT:
I love the fact that Valve answered the communities questions as to what would happen if you placed a portal on the moon. When you saw the moon and the portal reticule appeared I went "You can't be serious!?" But when I fired the portal and I saw a little Team Rocket like sparkle the smile ,that I already had on my face from the rest of the game, grew ten times bigger. They also foreshadowed it well when they said the white portal conducting gell was made from moon rocks.

The new song wasn't as good as Still Alive, but that was because it wasn't a suprise. Though, I did really like the turret song.
 

binvjoh

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Sep 27, 2010
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The whole moon thing at the end was really silly but rather entertaining. The single player was very enjoyable but I feel there was too little content to justify the current price. I love Wheatley.

aksel said:
And what did you think of the ending song?
I felt a bit sceptical at first but it grew on me as the credits rolled. I wonder how long it'll be until it's horribly overplayed, though.