I definitly agree about the Crowbar. It's such an iconic part of Half Life but it's almost useless aside than for conserving ammo, and even then you have the Gravity Gun for that.
I'd say discard it as a separette weapon and add a melee button; when it's used you smack someone to the ground with the crowbar. Or just the idea of using it to knock foes down without dealing much damage might be cool. The Crowbar feels like it should as important as melee weapons in Left 4 Dead 2 or Condemned and it should be.
Not sure about the rest. If I was to update Half Life I'd definitly make a few changes. A lot has changed in FPS gaming, both within Valve and out and I feel like a lot of it could be intergrated into Half Life as long as it doesn't throw awhile that slightly old school feel the game has.
Health Bars and so on; stay. I like that Half Life still makes you feel like a one man army where as most FPSs now a days have you ducking behind cover constantly. Though I would reduce the health of most enemies, especially combine soilders and increase the number you can get on screen at a time. If I shoot someone in the face with a shotgun they should go down like that, unless I'm dealing with a big mother fucker I don't want to keep filling them with lead with no reaction. It's most satisfieing that way.
Also from whats been very subtly hinted at I think they'll be some sort of co-op in Half Life 3. It would be cool if a friend could just pop in as Alyx, though it'd make the enevitable romance awkward.
I'd say discard it as a separette weapon and add a melee button; when it's used you smack someone to the ground with the crowbar. Or just the idea of using it to knock foes down without dealing much damage might be cool. The Crowbar feels like it should as important as melee weapons in Left 4 Dead 2 or Condemned and it should be.
Not sure about the rest. If I was to update Half Life I'd definitly make a few changes. A lot has changed in FPS gaming, both within Valve and out and I feel like a lot of it could be intergrated into Half Life as long as it doesn't throw awhile that slightly old school feel the game has.
Health Bars and so on; stay. I like that Half Life still makes you feel like a one man army where as most FPSs now a days have you ducking behind cover constantly. Though I would reduce the health of most enemies, especially combine soilders and increase the number you can get on screen at a time. If I shoot someone in the face with a shotgun they should go down like that, unless I'm dealing with a big mother fucker I don't want to keep filling them with lead with no reaction. It's most satisfieing that way.
Also from whats been very subtly hinted at I think they'll be some sort of co-op in Half Life 3. It would be cool if a friend could just pop in as Alyx, though it'd make the enevitable romance awkward.