With the recent events that have unfolded on the Karak Eight Peaks server on Warhammer Online, we have seen a breed of hardcore gamers that would put some Korean MMOs to shame. For those that are unaware you can check here [http://www.escapistmagazine.com/forums/read/7.73039] but the basic summary is that a small hardcore group of gamers power levelled with each other so that within 2 weeks of WAR going live, they had attained or nearly attained maxed out characters. This allowed them to capitalise on their greater numbers in the end game PvP content letting them conquer the Order capital city, Altdorf. This then fucks up a lot for lower levels, who can now no longer registar guilds, buy mounts, visit the banks, etc.
The other thing about this, is the fact that so early in the game, for a hardcore group on one side to power level, leaves an already outnumbered faction, underpowered as well. While eventually things will even out. Should the devs force a balance somehow? Or lock cities so they can?t be capped unless a certain number of players are online able to defend?
While that?s the event that sparked my interest in this, I wonder, how many people here would actually enjoy such a thing? Grinding to the extent of excluding most, if not all, content. Making no social interaction with other players, simply so you can hit top level first?
As a gamer, me preference is that I value content, I'm an RPG whore who loves to learn every ounce of knowledge that can be gained, both in single and multiplayer RPGs. While I agree the end game content is awesome stuff (In closed beta, they just chucked everyone in at level 30+) I'm in no hurry to get their, and want to enjoy the journey. There is so much to do and explore in the WAR world, some of which gives awesome titles, others give you an average but unique looking piece of armour.
So what?s everyone else?s view on this? Are you a hardcore MMO machine who can pump out a max level in any MMO in under a week? Or are you the type to randomly go for a walk off a cliff cause you think you saw something unique and cool at the bottom?
(Feel free to talk about how other MMOs had similar problems in their early stages, I've never really played much else apart from a 10 day trial of WoW, Eve Online, and CoH/V)
The other thing about this, is the fact that so early in the game, for a hardcore group on one side to power level, leaves an already outnumbered faction, underpowered as well. While eventually things will even out. Should the devs force a balance somehow? Or lock cities so they can?t be capped unless a certain number of players are online able to defend?
While that?s the event that sparked my interest in this, I wonder, how many people here would actually enjoy such a thing? Grinding to the extent of excluding most, if not all, content. Making no social interaction with other players, simply so you can hit top level first?
As a gamer, me preference is that I value content, I'm an RPG whore who loves to learn every ounce of knowledge that can be gained, both in single and multiplayer RPGs. While I agree the end game content is awesome stuff (In closed beta, they just chucked everyone in at level 30+) I'm in no hurry to get their, and want to enjoy the journey. There is so much to do and explore in the WAR world, some of which gives awesome titles, others give you an average but unique looking piece of armour.
So what?s everyone else?s view on this? Are you a hardcore MMO machine who can pump out a max level in any MMO in under a week? Or are you the type to randomly go for a walk off a cliff cause you think you saw something unique and cool at the bottom?
(Feel free to talk about how other MMOs had similar problems in their early stages, I've never really played much else apart from a 10 day trial of WoW, Eve Online, and CoH/V)