John Funk said:
Auxiliary said:
Compared to other MMO's WoW is by far the most greedy. They have the initial cost of buying the game, every single expansion, the subscription, the cash shop for vanity items such as pets and mounts, essential services such as realm transfers, the mobile auction house and now they add this one on top of that.
If a MMO such as Guildwars 1 can be considdered highly succesful on only the initial purchase of the game and it's expansions and a small cashshop I wonder how Blizzard dares to say they think the cost of developing these basic services should allow them to charge even more.
WoW is a huge cashcow and they intend to milk it for every penny that it's worth, I am quite appalled by their code of conduct.
Okay, that's actually completely ignorant. There are plenty of MMOs - subscription MMOs - that have had just as many expenses as WoW has. That's the nature of the beast.
Also, regarding Guild Wars - the first one was barely an MMO; it was more like a fancy Diablo with some communal areas, which likely saved ArenaNet some hefty bandwidth costs. I admit I would have really loved to see ArenaNet's bank sheets for that out of pure professional curiosity, because everything I know suggests that their business model was unsustainable (but clearly, it wasn't). Maybe they were skirting the profitable line, maybe the microtransactions were enough to keep it afloat, etc.
You are definitely right that Guildwars saved a lot of money on bandwith costs, but the instancing of a great number of areas was not the main reason for that as said by the developers. The cashshop of Guildwars isn't exactly huge either, you can purchase a few set of outfits quite cheap and the most expensive feature is the option to turn your own characters (alts, mains, etc) into computer controlled heroes / henchman, which is obviously cool.
Sources:
http://gigaom.com/2006/10/26/guild-wars/
http://playnoevil.com/serendipity/index.php?/archives/302-NCSoft-Guild-Wars-Building-An-Efficient-MMO-Infrastructure.html
http://www.msnbc.msn.com/id/17820122/ns/technology_and_science-games/t/guild-wars-experiment-worked/
https://secure.ncsoft.com/cgi-bin/Store.pl?dnv=1568251813&action=toggleCategory&category=4