One of my friends was ridiculously excited when she finally got the chance to pick up Skyrim. A few short hours later, she completely rage-quit the game because their average-sized, standard-definition TV blurred the text so bad it was literally unreadable. At one point, she was having trouble navigating the menus, since she's a fairly casual gamer usually, and because of the tiny text. I tried to help, and after staring at the menu options for a good five minutes, I couldn't tell you what ONE of them said. I could venture a guess, but it would be based off of what I assume would be there, not what I saw. What I saw was an illegible white mass of confusion, not an RPG menu. Skyrim is easily the worst offender I've seen other than Dead Rising, but most other games are almost as bad. I just picked up Mass Effect (1, I'm just a *little* behind) on GameFly, and I can barely read the subtitles on my HD TV I'm playing it on. Granted, it's a small set, but not small enough that it should be an issue. I've had this same problem in a LOT of other games. And the funny part is that most games from the previous console gen had subtitle fonts so large it bordered on comical. I NEVER had this problem before I got my XBox360.
And I NEED those subs. I'm not hard of hearing, but most of my free time that I spend on gaming is also the same free time as my father, who during HIS leisure time listens to and plays music in the same room that I game in. He listens to it very loudly, and I don't like my games anywhere near loud enough that it could compete with his music. I can't hear the TV when it's three feet from my face because of this, so subtitles are the only way I have any idea what's going on.