I get that, though admittedly I think you chose a pretty extreme example in Persona Two.Mcoffey said:See! That's what I'm saying! You shouldn't have to look for breasts to know the gender of your character. Unless the character is a transgender, which could, admittedly, be interesting, but I don't think that's what they were going for.Radoh said:The one with hearts on her boobs.Mcoffey said:I was hoping for a bit more into the "Why" for effeminate heroes in JRPGs, but this was good too I guess.
I suppose when most Western heroes are usually cut from the same "Grizzled, monosyllabic, white guy" it's fair for Japan to do the same with their preferred style.
Still, in games where the main character is a blank slate like in the Persona series, a character creator or something would be very much welcome. Because the dude in Persona 3 needs to get a damned hair cut.
Seriously just look at the box art for Persona 2:
Did I win?
Edit: Also upon closer inspection the guy on the left has a lighter in his hand and the Flame persona doesn't have massive mecha boobs.
Massive Mecha Boobs is my Furtive Pygmy cover band.
The JRPGs that I'm familiar with are actually much better about sporting proper facial structure than that, and don't fall into the trappings of Macho man dudebros.
Tales of Symphonia, I think you can figure out which is which easily enough.
Resonance of Fate, again pretty easy. Now if only the ending wasn't crap.