No humour? I beg to differ:Artemus_Cain said:So it's Team Fortress 2 with a jetpack, space marines, and no humor (I'm guessing).
...no thanks.
puzzle pirates =]chessmasterhex said:Now THAT'S an idea for a game.CantFaketheFunk said:Yes. Exactly like Bejeweled Twist. I'm not going to even consider playing Global Agenda until they add a color matching minigame in the middle of combat that involves me rotating little gems around in order to defeat my opponents.chessmasterhex said:Once again, John shows us that every game must be exactly like Bejeweled Twist in order to be any good. Oh my.
Indeed, Tribes 2 is still one of the best mp games ever for me. It's shame that the latest game in the series didn't really became that good. Tribes would really do well in todays graphic.AquaAscension said:Yeah... my first thought has been ninja'd several times, but this game reminds me of Tribes. Which, if memory serves me right (though I can't quote where the memory originates), had a rumor about an additional Tribes game being developed by individuals. Tribes was pretty much my childhood. Something so comforting in the sound of a disc launcher.
Yeah but if you don't pay the subscription you miss all the agency vs. agency gameplay. I think they just stick you in the PvE and some deathmatches or did I read that wrong on their site?Kollega said:Subscription is not neccesary? And there's jetpacks? I think i'm gonna buy it - or at least download the trial version.
The subscription is only necessary for the massive Agency vs Agency PvP MMO part of the game- everything else is a one-time purchase.escapefish said:looks really fun to play,
BUT subscribtion based comeon!
i can get tf2 for 20 bucks
why should i MONTHLY for basicly the same
I beg to differ on that. Tribes 1 has aged, and perhaps it struggles, however Tribes 2 more than holds up to current team based MPFPS. Perhaps not with the graphical sheen of more recent titles, but then again, graphics are not the be all and end all.Sneaklemming said:If ye all like tribes so much, go back and play it online again and see how good it is. It really really doesnt hold up online anymore. This looks more playable. (Although I usually dont like games where you are a bullet sponge.)
Are they handing out Beta Keys or is it only for those who pre-order?
I havn't played Global Agenda so I guess I'll take your points on board. I played tribes next recently, and honestly the only times I get any fun is on the server which is modded to have a bajillion new weapons n some new vehicles.elucid said:I beg to differ on that. Tribes 1 has aged, and perhaps it struggles, however Tribes 2 more than holds up to current team based MPFPS. Perhaps not with the graphical sheen of more recent titles, but then again, graphics are not the be all and end all.Sneaklemming said:If ye all like tribes so much, go back and play it online again and see how good it is. It really really doesnt hold up online anymore. This looks more playable. (Although I usually dont like games where you are a bullet sponge.)
Are they handing out Beta Keys or is it only for those who pre-order?
I still play Tribes 2 with a group of lads I played with back when I was a lad, and believe me, no game since has given me the rush I get from smashing through the opposing side's base, grabbing the flag, and the the subsequent cat and mouse sprint to capture it. Or the satisfaction of nailing a 300m+ MA kill with a disc launcher. Nothing to this day has given me the same satisfaction, and I enjoy the game all the more in full detail, full screen, 16xFSAA, 1920x1200 than I did playing it @ 1024x768 at moderate levels when it was released.
Tribes 2 set the benchmark for team based multiplayer FPS all those years ago, and I've yet to see a game completely meet that benchmark. CTF has never been matched in over a decade.
As good as GA looks, even with the inclusive jetpacks, it won't be good enough without large maps, and skiing (admittedly this was originally a bug exploited by so many, that rather being patched, was intergrated into the game as well as becoming canon to the game universe - which to me is a very progressive form of game development). What's the point of soaring up to reign death from above, when you're simply going to be stuck running at a snails pace?
Putting it plainly, I'm still anxiously awaiting an MPFPS that has the crack-like rush and addictiveness that Tribes seduced me with when I was younger. even though games have progressed leaps and bounds in narrative, atmosphere and graphical polish, at the core many are about as innovative as the latest and greatest door handle. Evolution is the preference of all developers currently, because a revolution isn't financially viable in terms of profits.