Some of these new features have me a bit worried, I play total war for a somewhat realistic RTS, these capturable buildings and retainers sound like a blatant "game" feature.
On the other hand the more complex siege battles intrigue me and I love the Feudal Japanese setting.
I'll reserve judgment untill I play it but it feels like they may be trying to make it too different from the preveous games for my liking,
Don't get me wrong it sounds like a good game but will it still be recognisably Total War?