Tom Goldman said:
Remember how you used to have to press a button, perhaps the D-pad, to cycle through weapons in an FPS? Or press pause to equip a new gun in a game like Resident Evil (the older versions, anyway)? No more. With a tap on the GamePad , ZombiU lets you quickly switch weapons, or turn on and off your limited-use-hence-stress-inducing flashlight.
The description hasn't really sold me on this bit. Instead of tapping the right trigger, which our fingers rest on to hold the controller (or okay, tapping a button on the d-pad with fingers in reach, but it's normally right trigger) we can tap a screen instead? Do you have all your weapons on the screen and you can tap the one you want? I guess that would be an improvement, cycling through weapons on a normal controller was normally a pain (hence Halo's two-weapon innovation), even with circular selection ala Resistance and Halo.
Also how does the attention work, with the UI on the screen, do you find it natural glancing at the two or do you have to lose focus on the TV screen to look at the UI?
Last question (this is the problem with Nintendo being innovative, there's so much stuff to understand

) how is it to hold? Pictures make it look like the thumbsticks are as awkward as PS Vitas and it's larger than that. I'm glad they've got proper games in the works for it though